
Vintage Story Mod DB · Vintage Story mod
Wall Kicks Will Work
A mod to add wall kicks, allowing you to jump further and/or higher. Using the mod is simple, just press jump when touching a wall in midair, and you'll kick off in the direction you're looking. By moving and looking towards a wall, you can kick straight up
Quick answer
Which Wall Kicks Will Work release should I use?
Wall Kicks Will Work 1.1.0 targets 1.22.0, 1.22.1, 1.22.2. It must be installed on the client. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is Wall Kicks Will Work required on the client, server, or both?
It must be installed on the client. Installation on the dedicated server is optional.
This release supports both sides, but the source does not require it on the server.
What else does Wall Kicks Will Work 1.1.0 need?
1.1.0. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Wall Kicks Will Work without breaking your instance.
Built for Wall Kicks Will Work 1.1.0. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.1.0. It targets 1.22.0, 1.22.1, 1.22.2; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
It must be installed on the client. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.1.0. It opens that exact file at the source.
About this project
What does Wall Kicks Will Work add?
A mod to add wall kicks, allowing you to jump further and/or higher.
Using the mod is simple, just press jump when touching a wall in midair, and you'll kick off in the direction you're looking.
By moving and looking towards a wall, you can kick straight up it, giving more height than a standard wall kick.

If you are in a corner, you get a boost to the strength of your kick.

While the default is set to only one, the config lets you increase the number of consecutive wall kicks arbitrarily.

This mod was made because I'm a big fan of Salty's movement mods, but one that always stuck out to me as being too unrealistic was Charged Jump; without it though, Catch Ledge wasn't very useful. This mod was originally meant to be a replacement for it, taking inspiration from "pop vaults" used in parkour, but I decided to expand it to include wall kicks in general.
Here are some examples of pairing it with Catch Ledge:

Common reasons your wall kick may fail
- The wall kick is dependent on your horizontal speed, so if you're pressed up against a wall and trying to just jump and kick off it, it won't work. Try backing up a bit first.
- Your initial jump may be too late, causing you to hit the wall before jumping; this would cause the above problem.
- When you turn to aim a wall kick, you may accidentally slow yourself in midair, preventing you from touching the wall. Try only turning after touching it, or releasing movement keys while turning.
- If you are falling too fast, you won't be allowed to wall kick. The default setting means that about a block of falling will trigger this.
Explanation of config
- disableVertical: Disable vertical wall kicks
- disableHorizontal: Disable horizontal wall kicks
- maxKicks: Number of consecutive wall kicks before needing to touch the ground
- wallCheckOffset: How far from the player are walls detected
- minKickSpeed: Minimum speed that will allow the player to wall kick
- maxFallSpeed: Max downwards speed that will allow the player to wall kick
- maxJumpAngle: Maximum angle between player movement and wall allowed for vertical wall kick
- verticalBoost: Bonus to vertical wall kick speed
- horizontalBoost: Bonus to horizontal wall kick speed
- cornerBoost: Multiplier for kicking in a corner
- upPitchMult: Multiplier for vertical component of horizontal wall kick
- minPitchAngleDeg: Minimum player look pitch allowed to influence horizontal wall kick
- maxPitchAngleDeg: Maximum player look pitch allowed to influence horizontal wall kick
- horizontalPitch: Determines what pitch the player looking straight forward is considered
- yawAngleDiffDeg: Maximum player look yaw allowed to influence horizontal wall kick
This is my first code mod, so suggestions on improving the mechanics, moddb page, or even the code is greatly appreciated!
(Creating this has made me hate working with angles)
Project description from Vintage Story Mod DB.
Pick your setup
Wall Kicks Will Work releases for each Vintage Story version.
Choose the version and loader you play, then open the matching release.
1.22.2
1 loader build1.22.1
1 loader build1.22.0
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Wall Kicks Will Work versions and loaders
1.1.0
WallKicksWillWork-1.1.0.zip
18 Jun 2026
1.0.0
WallKicksWillWork-1.0.0.zip
17 Jun 2026
Looking for an older file? The official Vintage Story Mod DB project page is in Resources.