Modklingen Mod
This mod is made for anyone who wants stronger equipment.
Tiny tweaks. Total overhauls.
CurseForge and Modrinth in one place. Pick the Minecraft version and loader before you pick the file.
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CurseForge + Modrinth Most popular first
This mod is made for anyone who wants stronger equipment.
modThis patch fixes the skeleton's arms that are using the zombie pose instead of the regular bow-holding pose.
A Mod which allows you to view Enchantments in the Enchantment Table
modFixes technical issues with running legacy Minecraft
Mob Talker transforms Minecraft from a Sandbox game into a Japanese style AVG!
modThis patch simply raises the hard-coded limit for simultaneously rendered particles from 4000 to 256,000 per texture layer.
SimpleNotice
modThis patch changes the solid white flashing on primed TNT blocks to a semi-transparent overlay. This also fixes the Z-fighting bug that came with 1.3.1.
A authserver and skin fix for legacy versions of minecraft.
modAn optimized profiler that has a better performance when active.
why did you come here you're not meant to be here leave.
First in the world, feature-rich, auto-updater, and server manager with web interface.
Expand your adventure with the Verity Biome, a brand new dimension of blocks and yellow things.
NukeJndiLookupFromLog4j - Prevents a major vulnerability from being abused
JDA Mod so mods can easily get access to using JDA without needing to do shenanigans such as JarInJar
restricts the game mode change and use of explicit commands, making it full survival so that on the server/world admins do not take advantage of the permissions
The mod adds 3 ores. Ruby, Super, and Infinity. (the last 2 i made up and Ruby is actually a real gem/ore)
this adds more weapons to the game that are really cool that like shoot pojectiles and do a lot of damage
This patch adds a limit for the object pool for vectors and axis-aligned bounding boxes.
All-in-one patcher for legacy Minecraft versions.
contains red40 ore, red40 armor, red40 tools and a new red40 wood type
Adds well, TNT Tools.
This patch fixes the skeleton's arms that are using the zombie pose instead of the regular bow-holding pose.
This patch simply raises the hard-coded limit for simultaneously rendered particles from 4000 to 256,000 per texture layer.
This patch changes the solid white flashing on primed TNT blocks to a semi-transparent overlay. This also fixes the Z-fighting bug that came with 1.3.1.
An optimized profiler that has a better performance when active.
make you fly if you press a button
hello this adds 2 blocks to the game and there is nothing you can really do with them though