modImmersive Overlays
Overlays useful info like coordinates and the time onto your HUD - as long as you have the right item in your inventory (or bundle!)
Tiny tweaks. Total overhauls.
CurseForge and Modrinth in one place. Pick the Minecraft version and loader before you pick the file.
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modOverlays useful info like coordinates and the time onto your HUD - as long as you have the right item in your inventory (or bundle!)
modAllows you to selectively disable different types of fog.
modthis mod changes how Minecraft schedules sounds in order to prevent the sound pool to fill up
modA mixin config plugin for zfastnoise
modAdds a gamerule for player death item spread.
modAn extensive mod that adds new structures to your game.
modFabric mod adding emissive (glowing) armour trims.
modCustomizable update notifications for modpacks on the main menu and in chat. Supports FancyMenu & Rinku!
modVanilla style Redstone additions and improvements
modAn API to add custom villager professions and villager biome types with custom trades without writing code.
modAdds more baby mobs! Baby Blaze, Creeper, Enderman, Shulker and many more...
modEnchantments now have no limit on levels!
modPredicts server actions - general latency/ping effects optimizer
modLightweight client mod that smooths third-person camera movement.
modCommon sense recipe additions
moda lightweight mod that makes the elytra 40/40 technique easier to perform
modAdds new structures to your world
modThis client mod stops you from mining when your tool has low durability.
modA simple Day Counter Datapack
modAdds more frog variants to minecraft.
modDisplay damage information on the UI
modCoals to Gunpowder [1.16.x - 26.2]
modIn all biomes of the world, the earth is covered with snow, and the water freezes!
modPre-generates chunks fast, and safely: an adaptive throttle paces generation against server tick-health so it can run with players online. Builds Distant Horizons / voxy LOD data as it goes and serves it to clients. Fabric, Forge, NeoForge and Paper/Folia.
modPlayes a wither death sound when a player dies within your simulation distance. You can also change the sound to whatever you want, via gui or commands!