CoFH Core
Contains Core Functionality for all Team CoFH mods. Also does some really cool stuff on its own!
Tiny tweaks. Total overhauls.
CurseForge and Modrinth in one place. Pick the Minecraft version and loader before you pick the file.
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Contains Core Functionality for all Team CoFH mods. Also does some really cool stuff on its own!
modCompletely Customize the way others see you play in Discord!
SuperMartijn642's Core Lib adds lots of basic implementations that allow for similar code between different Minecraft versions!
modsmall utility library used in my mods
Adds a Kotlin language loader and provides some optional utilities.
modGamma / Brightness / Night Vision mod, making it easy to see in the dark. Basically Fullbright for Fabric and NeoForge.
Config Lib makes dealing with config files just a bit easier.
modJava Minecraft mod using Bedrock models to create custom models and animations for items, blocks, entities
Control toasts, those popups in the corner!
modAn efficient and non-locational redstone dust implementation
Item Filters is a library mod that is used by mods like FTB Quests. It adds several filter items that let you precisely select which items to match.
modAllows the player to play in an old abandoned city instead of the normal overworld
Companion mod for all mods by McJty (RFTools, XNet, Deep Resonance, Not Enough Wands, SignTastic, ...))
modTake full control over your vanilla game
Port of OpenBlocks Elevator.
modSpices up the boring vanilla blur effect – featuring animations, colors and lots of customizability!
Allows you to rotate, balance or clear crafting grids by the press of a button.
modA Minecraft Map Editor... that runs in-game! With selections, schematics, copy and paste, brushes, and scripting. Use it in creative, or use it temporarily in survival.
A performance upgrade for the crafting table.
modAn over-engineered Zoom mod by Nolij
Ship default options or keybinds without having to overwrite an existing options.txt.
modFunctional minimalistic Unit Frames for the modern Minecrafter
A library of shared code and functionality used by my mods.
modA common set of Utilities, designed for over 50 versions of Minecraft!
An innovative natural magic themed tech mod
Lets you change the size of most entities, shrinking their scale smaller or growing them larger
A long-awaited and much-needed abandoned mineshaft overhaul!
Changes Fullscreen to use a borderless window.
Adds a special torch which prevents mob spawning in a configurable radius
modAdds more ambiance to a Minecraft world
Target Dummy that show damage dealt and can be equipped with armor. Damage numbers!
modDisable warnings for outdated resource/data packs
Edit recipes, add new custom items, script world events, all in JavaScript!
modAdds accessory support for the Totem of Undying so you can place it in a slot and don't have to be holding it. Formerly known as Curio of Undying and Trinket of Undying.
Ensures correct destinations when traveling back and forth through Nether Portals in Multiplayer.
modRechiseled allows you to chisel blocks into various decorative blocks with connected textures!
High-tech machinery, powerful energy generation, fancy gadgets and more. Now on Curse!
modSpeed up your world loading by removing unneeded chunks.
A fork of Mozilla's Rhino library, modified for use in mods
modJEI/REI/EMI plugin that displays breeding information
The Foundation of a Thermally Expanding World!
modSpawners that break after X amount of mob spawns
A retro-futuristic tech mod!
modA coremod and API to provide developers access to elytra flight mechanics through an entity attribute.
Library mod for EvilCraft, Integrated Dynamics and others.
modLibrary that implements the framework of all Abnormals mods!
Spices up fishing with a number of new biome specific fish, recipes, and more!
modReduce GPU and CPU usage automatically when no user operation exists.
A collection of Gadgets to make building large structures a little bit easier!
modVarious client-side tweaks, such as hand restock, hotbar swap/cycle, flexible/fast block placement etc.