CurseForge · Minecraft modpack
Vampires, Werewolves and Magic
This modpack based around Vampirism, Werewolves and large magical mod - Ars Nouveau. 80+ mods
Quick answer
Which Vampires, Werewolves and Magic release should I use?
Vampires-werewolves-and-magic-2.0.zip is a complete pack release for 1.16.5 with Forge 36.2.34. Install it as its own launcher instance. If the creator publishes a separate server file, make sure it names this exact pack release. 89 mods in this pack file.
Pack setup
How should I set up Vampires, Werewolves and Magic for players and a server?
Use Vampires-werewolves-and-magic-2.0.zip as the pack version. Install the pack as its own launcher instance. The creator’s listing does not name a separate server file, so check the release notes before setting up a dedicated server. Do not upload the ordinary client folder blindly.
A pack is a matched client and server setup, not one mod with an install-side label. Keep its release, loader, manifest and overrides together.
These numbers come from the pack file you chose. “Not labelled” means we don’t know which side it belongs on—not that it is safe everywhere. The file count is not a RAM estimate.
What are the server requirements for Vampires, Werewolves and Magic?
Vampires-werewolves-and-magic-2.0.zip. Change the pack release and its contents or setup may change too.
The selected pack release is Vampires-werewolves-and-magic-2.0.zip. That file is for Minecraft 1.16.5 with Forge 36.2.34. It contains 89 mod projects. The creator’s listing does not name a separate server file. Check their notes before using one, and do not upload an ordinary client folder or rebuild the pack mod by mod. A file count cannot tell us the right RAM, CPU or storage; size the server for the players and world you actually run.
About this project
What kind of pack is Vampires, Werewolves and Magic?
You can become a vampire or a vampire hunter or a werewolve (each of them has its own set of skills, limitations and leveling system) and use wide of variety magic spells. Modpack include mods improving nature of default biomes and makes them livelier.
📖 Quests:





🧛🏹🐺 How to become vampire, hunter or werewolve:
how to become vampire:
English: https://youtu.be/M-w8QaNJlN0
Русский: https://www.youtube.com/playlist?list=PLZNId60zikgw3bU4G2lFFAXGrUP4f01CY
how to become vampire hunter:
English: https://youtu.be/0IQumlm0lAA
Русский: https://www.youtube.com/playlist?list=PLZNId60zikgykaC7lYlIeQ-8vflr8svLc
how to become werewolve
English: https://youtu.be/z-VX4djwfnk
Русский: https://youtu.be/pUMLQClDhOo
🔮 How to create and use magic:
English: https://youtu.be/dC\_IBTjxn6o
Русский: https://youtu.be/mhKBJbaBwhg
⚠️The modpack will not work with Optifine, because already includes Rubidium (Embeddium)⚠️
🌿 Nature Screenshots:









Custom menu:

If you want dynamic lights - www.curseforge.com/minecraft/mc-mods/dynamiclights-reforged/files/all?filter-game-version=2020709689:8203
Сборка частично переведена на русский, напишите пожалуйста, если необходимо закончить перевод
3 000?? Already?
My first modpack
:)
Project description from CurseForge.
Pick your setup
Vampires, Werewolves and Magic by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Made local changes? Try them in a copied instance before touching a world you care about.
Recent files
Vampires, Werewolves and Magic versions and loaders
Looking for an older file? The official CurseForge project page is in Resources.