treeharvester-2026.02.19-1.1.jar
19 Feb 2026
CurseForge · Hytale mod
🌲 Cut down trees quickly, including roots. Fill in root holes, replace sapling.
Quick answer
Tree Harvester treeharvester-2026.02.19-1.1.jar targets Hytale. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.
Where it goes
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.
treeharvester-2026.02.19-1.1.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.
Before you install it
Built for Tree Harvester treeharvester-2026.02.19-1.1.jar. Pick another file and the loader, install side or required mods may change.
Use treeharvester-2026.02.19-1.1.jar. It targets Hytale; another release may target a different game build or dependency set.
This file does not list any required mods. Do not add a library just because a different file uses it.
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Use the “Get this file” button beside treeharvester-2026.02.19-1.1.jar. It opens that exact file at the source.
About this project
Requires the library mod Hybrid.
Tree Harvester is a mod (a Hytale Java plugin) that tweaks the mechanics around chopping trees. While Hytale has basic tree felling functionality built-in, the mod expands on this adding some QoL. By default a tree is only "harvested" while crouching.
Tree roots are automatically broken, and dropped at the initial chopped log position. The hole is filled with the type of dirt from the surrounding blocks. Afterwards a sapling is placed at the position where the tree was felled.
Everything can be configured to your personal preferences. Don't want to automatically replace a sapling? Just disable it :)
Configurable: ( how do I configure? ) enableTreeHarvester (default = true)
playerMustCrouch (default = true)
mustHoldHatchet (default = true)
allowBrokenHatchet (default = true)
fillTreeRootsHole (default = true)
dropLogsAtFirstBrokenBlock (default = true)
dropTreeLeaves (default = false)
addSaplingDropChanceFromLeaves (default = true)
saplingDropChance (default = 0.05)
plantSaplingAfterHarvestIfFound (default = true)
decreaseDurabilityPerHarvestedLog (default = true)
durabilityPerHarvestedLog (default = 0.1)
Showcase:
An example of a player chopping a tree. Roots removed, hole filled:

Another example where you can see the sapling automatically being replaced:

You may freely use this mod in any mod collection, as long as the download remains hosted within the CurseForge ecosystem.
Serilum.com contains an overview and more information on all mods available.
Comments are disabled as I'm unable to keep track of all the separate pages on each mod.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!
Project description from CurseForge.
Recent files
19 Feb 2026
19 Feb 2026
13 Jan 2026
6 Jan 2026
Looking for an older file? The official CurseForge project page is in Resources.