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CurseForge · Hytale mod

AutoMessages

A mod that automatically broadcasts configurable messages to all players at set intervals.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which AutoMessages release should I use?

Updated 7 months ago
Latest stable file automessages-1.3.0.jar
Game version Not listed
Mod system Built-in Hytale mod system

automessages-1.3.0.jar targets Hytale. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.

Where it goes

Where should AutoMessages be installed in Hytale?

Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

Separate client mod Not supported
World host / dedicated server Required
Mod system for this release Built-in Hytale mod system
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.

What else does automessages-1.3.0.jar need?

automessages-1.3.0.jar. Change the file and its required mods may change too.

No required dependencies listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.

Before you install it

Add AutoMessages without breaking your instance.

Built for automessages-1.3.0.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use automessages-1.3.0.jar. It targets Hytale; another release may target a different game build or dependency set.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Enable it on the world host

    Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside automessages-1.3.0.jar. It opens that exact file at the source.

About this project

What does AutoMessages add?

Discord

AutoMessages

AutoMessages is a lightweight mod for Hytale that automatically broadcasts configurable messages to all online players at customizable intervals.

Perfect for server announcements, tips, reminders, or community messages.

Features

  • Automatic Broadcasting: Messages are sent to all players automatically at configured intervals
  • In-game GUI for managing messages (no server restart required)
  • Text formatting support: Bold, Italic, Colors, Links, Monospace
  • Fully Configurable: Define messages with individual timing
  • Different Modes: Choose whether to set a global time interval between messages or an individual time for each message.

Commands

  • /automessages (alias /am): Opens the AutoMessages configuration GUI
  • /automessages reload (alias /am reload): Reloads the configuration from file

Permissions

Operators (OP) have access to all commands by default. For finer control, use the permission nodes below:

  • hybrowse.automessages.command.automessages: Allows use of /am to open the GUI
  • hybrowse.automessages.command.automessages.reload: Allows use of /am reload
imageimage

Configuration

Configuration file location: mods/Hybrowse_AutoMessages/config.json

Text Formatting

  • Bold text: <b>text</b>
  • Italic text: <i>/help</i>
  • Monospace text: <m>/help</m>
  • Colored text (hex): <color:#FF0000>Red</color>
  • Clickable link: <link:URL>Click</link>
  • Nested formatting: <b><color:#FF0000>bold red</color></b>

Global Interval Mode

By default, each message has its own independent interval timer. You can enable global interval mode by setting GlobalIntervalSeconds to a value greater than 0. In this mode:

  • All messages share a single timer using the global interval
  • Messages are displayed in round-robin order (cycling through each message sequentially)
  • Individual IntervalSeconds values are ignored

Set GlobalIntervalSeconds to 0 to use individual intervals for each message.

Example

{
  "GlobalIntervalSeconds": 0,
  "Messages": [
    {
      "Message": "<b>Tip:</b> Be kind and enjoy the game!",
      "IntervalSeconds": 300
    },
    {
      "Message": "<color:#00FF00>Have fun</color> exploring the world!",
      "IntervalSeconds": 600
    },
    {
      "Message": "Use <m>/help</m> to see available commands.",
      "IntervalSeconds": 900
    },
    {
      "Message": "Join our community: <link:https://discord.gg/>Discord</link>",
      "IntervalSeconds": 1200
    }
  ]
}

Configuration Options

  • GlobalIntervalSeconds: When set to > 0, uses round-robin mode with this interval (default: 0 = disabled)

Message Options

  • Message: The message text to broadcast to all players
  • IntervalSeconds: Time between broadcasts in seconds (minimum: 1, ignored when global interval is set)

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Project description from CurseForge.

Recent files

AutoMessages releases and Hytale builds

4 of 4 releases match

Looking for an older file? The official CurseForge project page is in Resources.