ossap-1_04.zip
15 Jan 2026
CurseForge · Hytale mod
Modifies ore stack size, and adds faster processing blocks for certain ingredients like the Blast Furnace and Mechanical Tannery.
Quick answer
Ore Stack Size & Processing ossap-1_04.zip targets Hytale. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.
Where it goes
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.
ossap-1_04.zip. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.
Before you install it
Built for Ore Stack Size & Processing ossap-1_04.zip. Pick another file and the loader, install side or required mods may change.
Use ossap-1_04.zip. It targets Hytale; another release may target a different game build or dependency set.
This file does not list any required mods. Do not add a library just because a different file uses it.
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Use the “Get this file” button beside ossap-1_04.zip. It opens that exact file at the source.
About this project
WIP.
Adds:
What's WIP?
'Blast Furnace' and Tannery model. The Blast Furnace may be renamed?
I'll add several more processing blocks too. Leather's got a faster processing bench, but I'd like to be able to break down heavy leather to medium and so on, so I'll probably figure something out there.
Mechanical Tannery's been added. Much faster, has a fancy animation.
If requested I'll split up the ore stack size part of the mod, and/or apply it to other things.
Note:
From testing, for plugins craft speed and efficiency are tied together. If a furnace is faster, it will generally use less logs/charcoal. (For example, the blast furnace can get through 1.7~ copper ingots with logs before needing another log. A regular furnace unupgraded can get through 0.7, while an upgraded one can get through 1.2~)
The new game update I think shaved 10s off the tannery, which will in turn make the Mechanical Tannery much faster. In the Asset Editor, newly made crafting stations simply have a "recipe time" multiplier, in that if it takes 15s per process, a multiplier of 0.5 means it takes 7.5 seconds. If they shaved 10s off, that same multiplier now makes it 2.5s.
Permissions:
As per the MIT license, there's a lot of freedom of what you can do! Explicitly, modpacks are allowed. But, I just ask to not redistribute the mod elsewhere, unless the purpose is to distribute a translation or distribute a neccessary update (to make the mod actually load/work) for further versions of the game. (though I'd rather I add the translation/update officially :) .) Right now, curseforge is the only place that I've uploaded the mod.
Project description from CurseForge.
Recent files
15 Jan 2026
14 Jan 2026
14 Jan 2026
14 Jan 2026
14 Jan 2026
Looking for an older file? The official CurseForge project page is in Resources.