WelcomeTale-1.3.0.jar
22 Jan 2026
CurseForge · Hytale mod
A Hytale server plugin that disables the default join/leave message broadcast and displays custom welcome messages when players join/leave your server.
Quick answer
WelcomeTale-1.3.0.jar targets Hytale. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.
Where it goes
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.
WelcomeTale-1.3.0.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.
Before you install it
Built for WelcomeTale-1.3.0.jar. Pick another file and the loader, install side or required mods may change.
Use WelcomeTale-1.3.0.jar. It targets Hytale; another release may target a different game build or dependency set.
This file does not list any required mods. Do not add a library just because a different file uses it.
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Use the “Get this file” button beside WelcomeTale-1.3.0.jar. It opens that exact file at the source.
About this project
A Hytale server plugin that disables the default join/leave message broadcast and displays custom welcome messages when players join/leave your server.



WelcomeTale is a plugin for Hytale that enhances the player experience with a comprehensive message system:
You can personalize all message formats with colors, multiple lines, and control whether default join messages are displayed.
You can download WelcomeTale from multiple platforms:
📢 Want us to publish on another platform? Let us know which one you'd like to see!
JoinMessage) - Announce to all players when someone joinsWelcomePlayerMessage) - Personal welcome message sent only to the joining playerLeaveMessage) - Announce to all players when someone leaves&) for colorful, styled messages&l), italic (&o), reset (&r){player} to dynamically insert the joining player's name/welcometale⚠️ Note about default leave messages: Unlike join messages, Hytale does not provide a native way to disable default "player left world" messages through the plugin API. To disable them, you can use the
/welcometalepatchcommand to install the early plugin patch automatically, or read leaveWorldMessagePatch.md for detailed instructions, manual installation, and safety information.
WelcomeTale-x.x.x.jar file in your Hytale server's mods foldermods/com.rmaafs_WelcomeTaleWhen you first run the plugin, it will generate a config.example.json file in the mods/com.rmaafs_WelcomeTale directory.
Important: You must rename config.example.json to config.json to use your own configuration.
⚠️ Upgrading from an older version? Check the
config.example.jsonfile inside your server'smods/com.rmaafs_WelcomeTalefolder to use the new configuration format.
The config.json file contains the following options:
{
"DisableDefaultJoinMessage": true,
"JoinMessage": ["", "&3&l > &3{player} &b joined", ""],
"LeaveMessage": ["", "&4&l > &4{player} &cleft", ""],
"WelcomePlayerMessage": [
"",
"&6&l=====================================",
"&e&lWelcome to Our Server!",
"&6&l=====================================",
"",
"&7We're ðrilled &7to have you here, &b{player}&7!",
"&7Get ready for an &e&lamazing adventure &r&7ahead.",
"",
"&6&l> &6Join our community:",
"&7 - Website: &ehttps://rmaafs.com",
"&7 - GitHub: &ehttps://github.com/rmaafs/WelcomeTale",
"",
"&6Enjoy your stay and have fun! :)",
""
],
"MessageReloaded": "&aConfiguration reloaded successfully!",
"NoPermission": "&cYou don't have permission to use this command!",
"CheckForUpdates": true
}
Configuration Fields:
JoinMessage: Server-wide broadcast message sent to all players when someone joins
{player} as a placeholder for the joining player's name& (see Color Codes section below)[] to disable server broadcasts["&3&l > &3{player} &b joined"]LeaveMessage: Server-wide broadcast message sent to all players when someone leaves
{player} as a placeholder for the leaving player's name& (see Color Codes section below)[] to disable leave broadcasts["&3&l < &3{player} &c left"]WelcomePlayerMessage: Private welcome message sent only to the joining player
{player} as a placeholder for the joining player's name[] to disable private welcome messages["&7Welcome &a{player} &7to the server!"]DisableDefaultJoinMessage: Set to true to disable the default Hytale join message. This gives you full control over join notifications
MessageReloaded: Message displayed when configuration is successfully reloaded
NoPermission: Message displayed when a player lacks permission to execute the command
CheckForUpdates: Set to true to enable automatic update checking. When enabled:
welcometale.reload permission receive an in-game notification when joining if a new version is availablefalse to disable all update checks and notificationstrueYou can customize your messages with colors using the & symbol followed by a color code:
Color Codes:
&0 - Black&1 - Dark Blue&2 - Dark Green&3 - Dark Aqua&4 - Dark Red&5 - Dark Purple&6 - Gold&7 - Gray&8 - Dark Gray&9 - Blue&a - Green&b - Aqua&c - Red&d - Light Purple&e - Yellow&f - WhiteFormatting Codes:
&l - Bold&o - Italic&r - Reset (removes all formatting)Example:
"WelcomePlayerMessage": ["&7Welcome &a&l{player}&r &7to our &b&oawesome&r &7server!"]
This will display: "Welcome {player} to our awesome server!" with appropriate colors.
You can create multi-line messages by using an array format for both JoinMessage and WelcomePlayerMessage:
"WelcomePlayerMessage": [
"&7============================",
"&a&lWelcome {player}!",
"&7Thank you for joining",
"&eHave fun playing!",
"&7============================"
]
Each line will be displayed separately, creating a beautiful message banner.
When a player joins the server:
JoinMessage is broadcasted to all players on the server (if not empty)WelcomePlayerMessage is sent privately to the joining player (if not empty)When a player leaves the server:
LeaveMessage is broadcasted to all players on the server (if not empty)If any message field is an empty array [] or contains only whitespace, that message will not be sent
After modifying the config.json file, you can reload the configuration without restarting the server:
In-game: Run the command /welcometale
Console: Execute welcometale
This will reload all configuration changes immediately.
| Command | Description | Permission |
|---|---|---|
/welcometale |
Reloads the plugin configuration | welcometale.reload |
/welcometalepatch |
Installs the early plugin patch for leave messages | welcometale.admin |
⚠️ Important: To disable the default "player left world" message from Hytale, run
/welcometalepatchto install the early plugin that disables this message. A server restart will be required after installation.
Note: Only users with the welcometale.reload permission can execute this command. By default, server operators have this permission.
Update Notifications: Users with the welcometale.reload permission will receive an in-game notification when they join the server if a new version of the plugin is available. To disable these notifications, set CheckForUpdates to false in the config.json file.
If you find this plugin useful, please consider:
I'm available for custom plugin development! If you need a specific plugin tailored to your server's needs or want a private, custom solution, feel free to reach out. Let's bring your ideas to life!
This project is provided as-is for use with Hytale servers.
Project description from CurseForge.
Recent files
22 Jan 2026
20 Jan 2026
15 Jan 2026
14 Jan 2026
Looking for an older file? The official CurseForge project page is in Resources.