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Economies project artwork

CurseForge · Hytale mod

Economies

A simple library to implements economies on server

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Economies release should I use?

Updated 7 months ago
Latest stable file Economies-1.0.0.jar
Game version Not listed
Mod system Built-in Hytale mod system

Economies-1.0.0.jar targets Hytale. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.

Where it goes

Where should Economies be installed in Hytale?

Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

Separate client mod Not supported
World host / dedicated server Required
Mod system for this release Built-in Hytale mod system
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.

What else does Economies-1.0.0.jar need?

Economies-1.0.0.jar. Change the file and its required mods may change too.

No required dependencies listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.

Before you install it

Add Economies without breaking your instance.

Built for Economies-1.0.0.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use Economies-1.0.0.jar. It targets Hytale; another release may target a different game build or dependency set.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Enable it on the world host

    Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside Economies-1.0.0.jar. It opens that exact file at the source.

About this project

What does Economies add?

Economy

A minimal, and simple api to apply economy to your server.

ALL CREDITS GOES TO Vault for the similar implementation to just make familiar everyone


Quick Start

Install and add the plugin to your dependencies on maven / gradle and then to implement it in code just do this.

package com.myplugin.coolplugin;

import com.notzerotwo.economy;

public class MyPlugin extends JavaPlugin {

    @Override
    protected void setup() {
        super.setup();
        EconomyManager.RegisterEconomy(new MyEconomy());
        getLogger().at(Level.FINE).log("Economy has been setup!");
    }

    @Override
    protected void shutdown() {
        super.shutdown();
        getLogger().at(Level.FINE).log("Economy is shutting down!");
    }

    public void OnMyEvent(PlayerConnectEvent ev) {
        Economy econ = EconomyManager.currentEconomy;

        if(econ == null)
            return;
        //
        econ.depositPlayer(ev.getPlayerRef(), 2500);
    }
}

For Request or issues

Go Checkout the Source Page and go to the issues tab asking for features / or any problem

Project description from CurseForge.

Recent files

Economies releases and Hytale builds

1 of 1 releases match

Looking for an older file? The official CurseForge project page is in Resources.