CurseForge · Hytale mod
Perfect Parries - Souls-Like Parrying
Adds a souls/RPG precision combat mechanic where if you block at the instant where you are supposed to take damage (perfect parry), you don't lose stamina, deflect some damage, and eventually stun the attacker upon exhausting their stamina.
Quick answer
Which Perfect Parries - Souls-Like Parrying release should I use?
Perfect Parries - Souls-Like Parrying Perfect Parries-0.9.0.jar targets 0.5. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.
Where it goes
Where should Perfect Parries - Souls-Like Parrying be installed in Hytale?
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.
What else does Perfect Parries - Souls-Like Parrying Perfect Parries-0.9.0.jar need?
Perfect Parries-0.9.0.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.
Before you install it
Add Perfect Parries - Souls-Like Parrying without breaking your instance.
Built for Perfect Parries - Souls-Like Parrying Perfect Parries-0.9.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Perfect Parries-0.9.0.jar. It targets 0.5; another release may target a different game build or dependency set.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Enable it on the world host
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
- 04
Pick the file you checked
Use the “Get this file” button beside Perfect Parries-0.9.0.jar. It opens that exact file at the source.
About this project
What does Perfect Parries - Souls-Like Parrying add?

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Commands:
- /perfectparries (/pp): UI for normal users
- /perfectparries settings (/pp settings): UI for server administrators
- /perfectparries effects (/pp effects): UI for users to select their desired parry effect
If you encounter any issues, please create a ticket on the discord server or send me a curseforge dm.
Features:
- If you time your block at the moment the enemy's attack is landing, you deal some damage in return, don't lose stamina, and gain some signature energy
- Special VFX & SFX upon perfect parries, counterattacks, staggers, and stuns
- Counterattack: attacking right after a perfect parry deals extra damage and triggers special effects
- Successful parries knock the opponent back and have a chance to stagger
- Separate parry system for PvE and PvP, enabling proper balancing
- Parry Effects: Speed, Damage Resistance, Regeneration, Heal, Stamina Restoration, Slow
- Custom parrying, stun, and wake animations
- On-screen reticle indicators for parry windows and counterattack windows
- Optional ranged attack reflection (arrows / projectiles)
- NPCs can parry players with their own configurable settings
- Entity Stamina System:
- All entities will have a configurable stamina system where they get stunned (special stun and wake animation) if stamina reaches 0
- A stun allows for a critical attack window (default = 2.5x damage) or rest (heal, eat, reposition, etc.)
- Each parry and attack will do a different/configurable amount of stamina to each mob
- Optional stamina display

General: Parry
"parryWindowMs": window of time you can trigger a perfect parry
"reflectDamagePercent": % of incoming damage reflected back to the attacker on a perfect parry
"reflectRangedAttacks": whether arrows and projectiles can be parried/reflected
General: Counterattack
"counterattackWindowMs": window of time after a perfect parry that triggers a counterattack
"counterattackDamageMultiplier": damage multiplier for counterattacks
PvE: NPC
"enableNpcParry": allow NPCs to parry the player
PvE: Entity Stamina
"enableEntityStamina": enable the Entity Stamina System
"enableStaminaDisplay": show entities' stamina bars on the HUD
"staggerDurationSeconds": how long an entity is staggered after a parry
"stunDurationSeconds": how long an entity is stunned once stamina reaches 0
"stunnedDamageMultiplier": damage multiplier against stunned/critical-window enemies
PvE: Parry Effects
"enableParryEffects": enable selectable parry effects in PvE
"parryEffectThreshold": consecutive parries needed to trigger your chosen PvE effect
PvP: Parry
"enablePvPParrySystem": enable parry mechanics between players
"enableSuperKnockback": bigger knockback when a player parries another player
PvP: Parry Effects
"enablePvpParryEffects": enable selectable parry effects in PvP
"pvpParryEffectThreshold": consecutive parries needed to trigger your chosen PvP effect

Project description from CurseForge.
Pick your setup
Perfect Parries - Souls-Like Parrying releases for each Hytale build.
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Perfect Parries - Souls-Like Parrying releases and Hytale builds
Perfect Parries-0.9.0.jar
22 Jul 2026
Perfect Parries-0.8.13.jar
4 Jul 2026
Perfect Parries-0.8.12.jar
24 Jun 2026
Perfect Parries-0.8.11.jar
13 Jun 2026
Perfect Parries-0.8.10.jar
6 Jun 2026
Perfect Parries-0.8.9.jar
26 May 2026
Perfect Parries-0.8.8.jar
17 May 2026
Perfect Parries-0.8.7.jar
10 May 2026
Perfect Parries-0.8.6.jar
2 May 2026
Perfect Parries-0.8.5.jar
25 Apr 2026
Perfect Parries-0.8.4.jar
18 Apr 2026
Perfect Parries-0.8.3.jar
11 Apr 2026
Looking for an older file? The official CurseForge project page is in Resources.



