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Server Optimizer project artwork

CurseForge · Hytale mod

Server Optimizer

Optimizer is a lightweight, fully automated performance plugin that keeps your server responsive under load while preserving player experience.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Server Optimizer release should I use?

Updated 8 months ago
Latest stable file Optimizer-1.1.5.jar
Game version Not listed
Mod system Built-in Hytale mod system

Server Optimizer Optimizer-1.1.5.jar targets Hytale. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.

Where it goes

Where should Server Optimizer be installed in Hytale?

Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

Separate client mod Not supported
World host / dedicated server Required
Mod system for this release Built-in Hytale mod system
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.

What else does Server Optimizer Optimizer-1.1.5.jar need?

Optimizer-1.1.5.jar. Change the file and its required mods may change too.

No required dependencies listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.

Before you install it

Add Server Optimizer without breaking your instance.

Built for Server Optimizer Optimizer-1.1.5.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use Optimizer-1.1.5.jar. It targets Hytale; another release may target a different game build or dependency set.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Enable it on the world host

    Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside Optimizer-1.1.5.jar. It opens that exact file at the source.

About this project

What does Server Optimizer add?

Hytaled Optimizer

A lightweight, fully automated performance plugin that keeps servers smooth under load while preserving player experience. It adapts view distance, per‑player simulation ranges, NPC AI tick rates, and idle player behavior in real time using TPS, memory, and player activity signals. The system reacts quickly to spikes and recovers quality only when conditions are stable.

Key Features

Smart Global View Distance Control

Dynamically lowers global view distance on low TPS or high heap usage, then restores only after strict recovery conditions (time delay + player drop + stable TPS/heap). Prevents oscillation and lag spikes.

Per‑Player Simulation (HOT) Radius

Automatically reduces per‑player simulation range during TPS drops to cut entity processing cost in heavy hotspots.

AI LOD for NPCs

Adjusts NPC tick rates by distance and visibility with a safety clamp to avoid over‑ticking. Built for large servers with many entities. Heuristic detection (asset source) for custom entities to prevent freezing / resetting of custom spawned entities.

Idle Player Optimization

Lowers view/hot/min‑loaded radii for inactive players, reducing RAM and CPU usage while keeping active players unaffected.

Profiler & Diagnostics

Built‑in profiling command with JSON/text export for analysis. Optional event logging with cooldowns to prevent spam.

Auto‑generated & Auto‑repaired Config

Missing keys are added, invalid configs are reset safely, and defaults are enforced without server restarts.

Auto heap-based garbage collection

Automatically triggerign garbage collection under stress with a safe min. delay.

Commands

  • /optimizer status

Shows current effective settings and all active optimization ranges.

  • /optimizer reload

Reloads config and applies changes immediately (no restart required).

  • /optimizer gc

Forces a garbage collection cycle (OP only)

  • /optimizer tps

Shows a color-coded TPS report for the current world and all other worlds.

  • /optimizer profile [duration]

Starts a profiling window (20–60s). Saves a detailed report to /mods/Hytaled_Optimizer/profiles/.

Console has full access. Player permissions are handled through standard server permission nodes.

Installation

  1. Drop Optimizer.jar into /mods

  2. Start the server

  3. Config is generated at /mods/Hytaled_Optimizer/config.json

  4. Edit config and run /optimizer reload (or restart)

Configuration Guide (Defaults)

LoopIntervalSeconds

  • How often optimizer evaluates TPS/heap and makes decisions

  • Default: 3 (recommended 1–3)

ViewRadius

  • Enabled: true

  • BroadcastChanges: true

  • Min/Max: 5 / 14

  • DecreaseFactor: 0.75

  • AdjustmentCooldownSeconds: 5

  • RecoveryDelaySeconds: 900 (15 minutes)

  • RecoveryPlayerDropPercent: 0.20 (20%)

  • TpsLow: 15.0

  • TpsHigh: 25.0

  • HeapPressureHigh: 0.90

  • HeapPressureLow: 0.80

Simulation (Per‑player HOT radius)

  • Enabled: true

  • Min/Max: 5 / 11

  • DecreaseStep: 2

  • RecoveryStep: 1

  • TpsLow: 15.0

  • TpsHigh: 20.0

PerPlayerDistance (Hotspot control)

  • Enabled: true

  • Min/Max: 5 / 11

  • MinLoadedOffset: 1

  • HotspotTpsLow: 15.0

  • HotspotReduceBy: 2

  • CooldownSeconds: 5

AiLod

  • Enabled: true

  • ApplyToCustomNPCs: false

  • UpdateIntervalMs: 150

  • UseVisibility: true

  • NearDistance: 40.0

  • MidDistance: 80.0

  • FarDistance: 120.0

  • MidTickSeconds: 0.2

  • FarTickSeconds: 0.5

  • VeryFarTickSeconds: 1.0

  • MinTickSeconds: 0.05

Logging

  • EnableEventLogging: true

  • EventLogCooldownSeconds: 30

IdlePlayer

  • Enabled: true

  • IdleTimeoutSeconds: 90

  • CheckIntervalSeconds: 10

  • ReduceViewRadius: true (IdleViewRadius: 4)

  • ReduceHotRadius: true (IdleHotRadius: 3)

  • ReduceMinLoadedRadius: true (IdleMinLoadedRadius: 2)

  • ClearWorldMapCache: true

Profiler

  • Enabled: true

  • AutoWindowDurationSeconds: 60

  • ProfileDurationSeconds: 30

  • ExportJson: true

DespawnAccelerator

  • Enabled: false

  • RunIntervalSeconds: 10

  • InactiveSeconds: 30

  • NoPlayerRadiusBlocks: 64.0

  • ReduceRemainingFactor: 0.5

  • MinSecondsRemaining: 10

  • ApplyToProjectiles: true

  • ApplyToItems: true

  • ApplyToBlockEntities: true

AutoGC

  • Enabled: true

  • HeapUsageTrigger: 0.90

  • ConsecutiveChecks: 3

  • MinIntervalSeconds: 900

Notes

  • Recovery is intentionally strict to prevent oscillation and lag spikes.

  • All thresholds and timings are configurable.

  • Defaults are tuned for high‑population servers & maximizing server usages and only optimizing when really required.

Project description from CurseForge.

Recent files

Server Optimizer releases and Hytale builds

11 of 11 releases match

Looking for an older file? The official CurseForge project page is in Resources.