ReWhitelist-1.0.0.jar
15 Jan 2026
CurseForge · Hytale mod
Fixes a major issue with the current version of Hytale's Whitelist System
Quick answer
Re:Whitelist ReWhitelist-1.0.0.jar targets Hytale. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.
Where it goes
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.
ReWhitelist-1.0.0.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.
Before you install it
Built for Re:Whitelist ReWhitelist-1.0.0.jar. Pick another file and the loader, install side or required mods may change.
Use ReWhitelist-1.0.0.jar. It targets Hytale; another release may target a different game build or dependency set.
This file does not list any required mods. Do not add a library just because a different file uses it.
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Use the “Get this file” button beside ReWhitelist-1.0.0.jar. It opens that exact file at the source.
About this project
The default /whitelist add <playername> command generates a uuid for the player using their name, this is not the same uuid the player has when logging into the server, due to this the player can NOT login to the server.
The Fix
This mod replaces the current whitelist system with its own allowing player to still attempt to connection to the server as long as their name and offline UUID match the whitelist, When this happens the mod will automatically update the whitelist with the player online UUID
Commands
/whitelist enable "Enables the whitelist on the server"
/whitelist disable "Disables the whitelist on the server"
/whitelist add <playername> "Adds the player to the whitelist"
/whitelist remove <playername> "Removes the player from the whitelist"
/whitelist reload "Reloads the whitelist from disk"
The whitelist file for this mod can be located in the server base directory under re-whitelist.json
Project description from CurseForge.
Recent files
15 Jan 2026
Looking for an older file? The official CurseForge project page is in Resources.