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Re:Whitelist project artwork

CurseForge · Hytale mod

Re:Whitelist

Fixes a major issue with the current version of Hytale's Whitelist System

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Re:Whitelist release should I use?

Updated 7 months ago
Latest stable file ReWhitelist-1.0.0.jar
Game version Not listed
Mod system Built-in Hytale mod system

Re:Whitelist ReWhitelist-1.0.0.jar targets Hytale. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.

Where it goes

Where should Re:Whitelist be installed in Hytale?

Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

Separate client mod Not supported
World host / dedicated server Required
Mod system for this release Built-in Hytale mod system
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.

What else does Re:Whitelist ReWhitelist-1.0.0.jar need?

ReWhitelist-1.0.0.jar. Change the file and its required mods may change too.

No required dependencies listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.

Before you install it

Add Re:Whitelist without breaking your instance.

Built for Re:Whitelist ReWhitelist-1.0.0.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use ReWhitelist-1.0.0.jar. It targets Hytale; another release may target a different game build or dependency set.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Enable it on the world host

    Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside ReWhitelist-1.0.0.jar. It opens that exact file at the source.

About this project

What does Re:Whitelist add?

The default /whitelist add <playername> command generates a uuid for the player using their name, this is not the same uuid the player has when logging into the server, due to this the player can NOT login to the server.

The Fix
This mod replaces the current whitelist system with its own allowing player to still attempt to connection to the server as long as their name and offline UUID match the whitelist, When this happens the mod will automatically update the whitelist with the player online UUID

Commands
/whitelist enable "Enables the whitelist on the server"

/whitelist disable "Disables the whitelist on the server"

/whitelist add <playername> "Adds the player to the whitelist"

/whitelist remove <playername> "Removes the player from the whitelist"

/whitelist reload "Reloads the whitelist from disk"

The whitelist file for this mod can be located in the server base directory under re-whitelist.json

Project description from CurseForge.

Recent files

Re:Whitelist releases and Hytale builds

1 of 1 releases match

Looking for an older file? The official CurseForge project page is in Resources.