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No Monsters project artwork

CurseForge · Hytale mod

No Monsters

Remove the monsters from the game.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which No Monsters release should I use?

Updated 5 months ago
Latest stable file No Monsters 0.4.6
Game version Not listed
Mod system Built-in Hytale mod system

No Monsters 0.4.6 targets Hytale. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.

Where it goes

Where should No Monsters be installed in Hytale?

Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

Separate client mod Not supported
World host / dedicated server Required
Mod system for this release Built-in Hytale mod system
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.

What else does No Monsters 0.4.6 need?

No Monsters 0.4.6. Change the file and its required mods may change too.

No required dependencies listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.

Before you install it

Add No Monsters without breaking your instance.

Built for No Monsters 0.4.6. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use No Monsters 0.4.6. It targets Hytale; another release may target a different game build or dependency set.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Enable it on the world host

    Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside No Monsters 0.4.6. It opens that exact file at the source.

About this project

What does No Monsters add?

No Monsters is a mod for Hytale that removes hostile monsters from the game to provide a more peaceful and immersive experience, while preserving the core identity and balance of the original world. Realistic wild animals such as bears or snakes remain present, offering a sense of natural danger without constant combat, and fantastical creatures are still part of the universe so the game does not lose its unique atmosphere. This mod is perfect for cosy players who want to explore and build in peace, as well as roleplay players looking for a more believable and immersive world. However, the mod is far from finished: the work required is massive, and while most hostile monsters have been removed, some may still spawn occasionally. If the mod gains interest, it will be further refined to prevent these issues.

Known Issues: All monsters associated with structures still spawn, either fully or partially, and patrols are also still active. This is due to the game’s uneven and inconsistent spawning system.

Warning: This mod may contain bugs. Feel free to report any issues or give feedback to help improve it.
By Antho.

Project description from CurseForge.

Recent files

No Monsters releases and Hytale builds

10 of 10 releases match

Looking for an older file? The official CurseForge project page is in Resources.