Sentinel-1.2.2.jar
13 Feb 2026
CurseForge · Hytale mod
An open-source Hytale Anticheat focused on detecting cheats in PvP environments
Quick answer
Sentinel [Anticheat] Sentinel-1.2.2.jar targets Hytale. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.
Where it goes
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.
Sentinel-1.2.2.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.
Before you install it
Built for Sentinel [Anticheat] Sentinel-1.2.2.jar. Pick another file and the loader, install side or required mods may change.
Use Sentinel-1.2.2.jar. It targets Hytale; another release may target a different game build or dependency set.
This file does not list any required mods. Do not add a library just because a different file uses it.
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Use the “Get this file” button beside Sentinel-1.2.2.jar. It opens that exact file at the source.
About this project
YouTube showcase + explanation: https://youtu.be/nF527eBHEXo
Discord Server: https://discord.gg/dexWfjSWZK
A Hytale server-side anticheat plugin focused on movement/interaction checks with staff alerts, recent flag logs, and optional Discord webhook notifications and punishments.
The config file is created in the plugin data directory on first run (typically mods/Al3x_HytaleAC/config.json).
Default config:
{
"timer": {
"enabled": true,
"minMsInteractionPacket": 9,
"minNanoMovementPacket": 15000000.0,
"flagsNeededToAlert": 100,
"flagsNeededToPunish": 1000
},
"fly": {
"enabled": true,
"flagsNeededToAlert": 1,
"flagsNeededToPunish": 5
},
"speed": {
"enabled": true,
"maxSpeedThreshold": 9.5,
"flagsNeededToAlert": 1,
"flagsNeededToPunish": 5
},
"infStamina": {
"enabled": true,
"flagsNeededToAlert": 4,
"flagsNeededToPunish": 8
},
"alerts": {
"resetIntervalSeconds": 60,
"notifyReset": true,
"debugMode": false,
"discordWebhookUrl": ""
},
"punishments": {
"reason": "[Anticheat] Cheating",
"shouldBan": false
}
}
Config options:
| Path | Type | Default | Description |
|---|---|---|---|
timer.enabled |
boolean | true |
Enables or disables the timer check entirely. |
timer.minMsInteractionPacket |
int | 9 |
Minimum milliseconds between interaction packets before flagging. |
timer.minNanoMovementPacket |
number | 15000000.0 |
Minimum average nanoseconds between movement packets before flagging. |
timer.flagsNeededToAlert |
int | 100 |
Flags required before sending a staff alert (timer). |
timer.flagsNeededToPunish |
int | 1000 |
Flags required before punishments trigger (timer). |
fly.enabled |
boolean | true |
Enables or disables the fly check entirely. |
fly.flagsNeededToAlert |
int | 1 |
Flags required before sending a staff alert (fly). |
fly.flagsNeededToPunish |
int | 5 |
Flags required before punishments trigger (fly). |
speed.enabled |
boolean | true |
Enables or disables the speed check entirely. |
speed.maxSpeedThreshold |
number | 14.0 |
Maximum horizontal speed before flagging. |
speed.flagsNeededToAlert |
int | 1 |
Flags required before sending a staff alert (speed). |
speed.flagsNeededToPunish |
int | 5 |
Flags required before punishments trigger (speed). |
infStamina.enabled |
boolean | true |
Enables or disables the infinite stamina check entirely. |
infStamina.flagsNeededToAlert |
int | 2 |
Flags required before sending a staff alert (stamina). |
infStamina.flagsNeededToPunish |
int | 4 |
Flags required before punishments trigger (stamina). |
alerts.resetIntervalSeconds |
int | 60 |
Interval in seconds to clear player flags. |
alerts.notifyReset |
boolean | true |
If true, notifies staff members when flags are reset. |
alerts.debugMode |
boolean | false |
If true, prints debug output to the server console for different checks. And doesn't execute punishments |
alerts.discordWebhookUrl |
string | "" |
Discord webhook URL for alert embeds; leave empty to disable. |
punishments.reason |
string | "[Anticheat] Cheating" |
Reason used for disconnects/bans and punishment webhooks. |
punishments.shouldBan |
boolean | false |
If true, bans instead of disconnecting when punishments trigger. |
If alerts.discordWebhookUrl is set, staff alerts and punishment actions also post to Discord. Alerts are rate-limited to once per second except for punishments.
When any check reaches its flagsNeededToPunish threshold, the plugin will disconnect the player by default and send a punishment webhook. If punishments.shouldBan is true, it will issue an infinite ban instead.
| Command | Description | Permission | Notes |
|---|---|---|---|
/anticheat reload |
Reloads plugin configuration options. | anticheat.command |
Note that a server restart is better. |
/anticheat help |
Shows available anticheat commands. | anticheat.command |
N/A |
/alerts |
Toggles receiving anticheat alerts. | hytaleac.alerts |
Players with this permission are auto-enrolled on join. |
/logs <player> |
Shows recent flags for a player. | hytaleac.logs |
Logs are cleared on the reset interval. |
anticheat.command: Use /anticheat help and /anticheat reload.hytaleac.alerts: Use /alerts and receive staff alerts.hytaleac.logs: Use /logs <player>.config.json in the plugin data directory.flagsNeededToAlert or flagsNeededToPunish, and/or relax thresholds (for example timer.minMsInteractionPacket, timer.minNanoMovementPacket, or speed.maxSpeedThreshold).hytaleac.alerts, and that they toggled alerts with /alerts.alerts.resetIntervalSeconds, this is to prevent false flags from cluttering logs.alerts.discordWebhookUrl is a valid webhook url.Hytale is still new and the server API is evolving. While this plugin has been tested on lower-end hardware, performance can vary based on server load and player count. And may break if a sudden update changes how packets work. Always monitor your server's performance after adding new plugins.
Project description from CurseForge.
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Looking for an older file? The official CurseForge project page is in Resources.