InventoryManagerAPI-1.1.0.jar
21 Jan 2026
CurseForge · Hytale mod
Inventory Manager API allows you to save/load inventories, extending inventory functionalities
Quick answer
Inventory Manager API InventoryManagerAPI-1.1.0.jar targets Hytale. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.
Where it goes
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.
InventoryManagerAPI-1.1.0.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.
Before you install it
Built for Inventory Manager API InventoryManagerAPI-1.1.0.jar. Pick another file and the loader, install side or required mods may change.
Use InventoryManagerAPI-1.1.0.jar. It targets Hytale; another release may target a different game build or dependency set.
This file does not list any required mods. Do not add a library just because a different file uses it.
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Use the “Get this file” button beside InventoryManagerAPI-1.1.0.jar. It opens that exact file at the source.
About this project
A Hytale server plugin that provides a powerful API for managing player inventories with persistent save/load functionality.
Now support PostgreSQL!
InventoryManagerAPI solves the common problem of inventory persistence in Hytale servers. Whether you're building minigames that need to save/restore player inventories, creating custom gamemodes with inventory presets, or developing plugins that require temporary inventory storage, this API provides a clean, modular solution.
kit_pvp, kit_builder)InventoryManagerAPIPlugin.get().getInventoryStorageManager()CompletableFuture for non-blocking I/O| Command | Description |
|---|---|
/invm save |
Save your current inventory |
/invm load |
Restore a saved inventory |
/invm list |
List available saved inventories |
/invm config view |
View current configuration |
/invm config set <key> <value> |
Modify configuration |
/invm config save |
Save configuration to disk |
/invm config reload |
Reload configuration from disk |
Save/Load options:
--suffix <name> - Use player-specific named variant--name <name> - Use shared/global inventory name--clear true|false - Override clear-on-save setting--delete true|false - Override delete-on-load setting--player <name> - apply operation on another playerList options:
--name - Show custom-named inventories--suffix - Show suffix-based inventories--uuid <player> - Filter by specific playerThe configuration file is located at mods/DjCtavia.InventoryManagerAPI/InventoryManagerAPI.json.
| Setting | Default | Description |
|---|---|---|
StorageDirectory |
mods/.../inventories |
Where inventory files are stored (JSON storage only) |
ClearInventoryOnSave |
true |
Clear player inventory after saving |
DeleteFileOnLoad |
true |
Delete inventory file after restoring |
StorageType |
Json |
Storage backend to use (Json or PostgreSQL) |
These settings are only used when StorageType is set to PostgreSQL.
| Setting | Default | Description |
|---|---|---|
Host |
localhost |
PostgreSQL server hostname |
Port |
5432 |
PostgreSQL server port |
Database |
postgres |
Database name |
Username |
postgres |
Database username |
Password |
(empty) | Database password |
TableName |
inventories |
Table name for storing inventories |
{
"StorageDirectory": "mods/DjCtavia.InventoryManagerAPI/inventories",
"ClearInventoryOnSave": true,
"DeleteFileOnLoad": true,
"StorageType": "Json",
"PostgreSQL": {
"Host": "localhost",
"Port": 5432,
"Database": "postgres",
"Username": "postgres",
"Password": "",
"TableName": "inventories"
}
}
{
"StorageDirectory": "mods/DjCtavia.InventoryManagerAPI/inventories",
"ClearInventoryOnSave": true,
"DeleteFileOnLoad": true,
"StorageType": "PostgreSQL",
"PostgreSQL": {
"Host": "localhost",
"Port": 5432,
"Database": "hytale_server",
"Username": "postgres",
"Password": "your_password",
"TableName": "inventories"
}
}
// Get the manager
InventoryStorageManager manager = InventoryManagerAPIPlugin.get().getInventoryStorageManager();
// Save inventory by UUID
manager.saveInventory(playerUUID, inventory);
// Save with a suffix (e.g., for different game modes)
manager.saveInventoryWithSuffix(playerUUID, inventory, "arena");
// Save as a named preset (shared across players)
manager.saveInventoryByName("starter_kit", inventory);
// Restore inventory
manager.restoreInventory(playerRef, store);
// Restore with suffix
manager.restoreInventory(playerRef, store, "arena", null);
// Restore from named preset
manager.restoreInventoryByName(playerRef, store, "starter_kit", null);
// List available inventories
List<String> namedInventories = manager.listNamedInventories();
List<String> playerInventories = manager.listSuffixInventories(playerUUID);
Project description from CurseForge.
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