DatapacksPlugin-0.0.2.jar
17 Jan 2026
CurseForge · Hytale mod
Makes datapack creation easier for plugin devs
Quick answer
DatapackLib DatapacksPlugin-0.0.2.jar targets Hytale. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.
Where it goes
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.
DatapacksPlugin-0.0.2.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.
Before you install it
Built for DatapackLib DatapacksPlugin-0.0.2.jar. Pick another file and the loader, install side or required mods may change.
Use DatapacksPlugin-0.0.2.jar. It targets Hytale; another release may target a different game build or dependency set.
This file does not list any required mods. Do not add a library just because a different file uses it.
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Use the “Get this file” button beside DatapacksPlugin-0.0.2.jar. It opens that exact file at the source.
About this project
Adds easy to create Datapacks for HyTale Plugins
For more customised use of datapacks you can use save your datapack reader to a property for getDataObjects method and getDataValues method.
Additionally, If extending DatapackReader you can override saveToManager to sort the entries before saving or alternatively save the entries to a new property to fit your use case.
Backup DataGen is available by appending a DatapackProvider to the DatapackReader constructor. DatapackProvider#generatePack will be called if no pack entries could be read.
Saves packs to Saves/worldName/mods/modName/datapackName
See github for example classes and comments.
Project description from CurseForge.
Recent files
17 Jan 2026
Looking for an older file? The official CurseForge project page is in Resources.