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Prekoyte's Powerlevels project artwork

CurseForge · Hytale mod

Prekoyte's Powerlevels

Calculate and display player power levels based on equipped items, armor, HP, and permissions with customizable color tiers and PlaceholderAPI support.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Prekoyte's Powerlevels release should I use?

Updated 6 months ago
Latest stable file PrekoytesPowerlevel-0.1.3.jar
Game version Not listed
Mod system Built-in Hytale mod system

Prekoyte's Powerlevels PrekoytesPowerlevel-0.1.3.jar targets Hytale. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.

Where it goes

Where should Prekoyte's Powerlevels be installed in Hytale?

Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

Separate client mod Not supported
World host / dedicated server Required
Mod system for this release Built-in Hytale mod system
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.

What else does Prekoyte's Powerlevels PrekoytesPowerlevel-0.1.3.jar need?

PrekoytesPowerlevel-0.1.3.jar. Change the file and its required mods may change too.

No required dependencies listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.

Before you install it

Add Prekoyte's Powerlevels without breaking your instance.

Built for Prekoyte's Powerlevels PrekoytesPowerlevel-0.1.3.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use PrekoytesPowerlevel-0.1.3.jar. It targets Hytale; another release may target a different game build or dependency set.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Enable it on the world host

    Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside PrekoytesPowerlevel-0.1.3.jar. It opens that exact file at the source.

About this project

What does Prekoyte's Powerlevels add?

Prekoyte's PowerLevel

Hytale port of SpigotMC plugin (ORIGINAL)

Get your power level based on your items, and much more.
Uses funnycube's PlaceholderAPI

Requirements

All placeholders accept an optional player name suffix, for example %powerlevel_power_playername%

Installation

  1. Download the latest PowerLevel jar.
  2. Drop it into your server mods/plugins folder.
  3. Start the server once to generate config files under PowerLevel/data.
  4. Edit powerlevel.properties and the JSON override tables.
  5. Run /power reload to apply changes.

Highlights

  • Item, armor, and artifact power tables (JSON).
  • HP contribution and optional max-HP bonus.
  • World and permission multipliers for flexible scaling.
  • Personal best tracking per player.
  • PlaceholderAPI support for scoreboards and UI.
  • Ranks

Commands

  • /power show [player]
  • /power breakdown [player]
  • /power reload
  • /power admin rules list|add|remove
  • /power admin flush
  • /power stress [player] [iterations] [batch] [intervalMs]

Permissions

  • powerlevel.show - View your power.
  • powerlevel.show.others - View other players.
  • powerlevel.admin - Admin subcommands and reload.

Placeholders

Requires PlaceholderAPI. The PlaceholderAPI used here is a custom Hytale port because the original plugin does not exist for Hytale yet. All placeholders accept an optional player name parameter.

  • powerlevel_power - Integer power.
  • powerlevel_powerdecimal - Power with one decimal.
  • powerlevel_best - Personal best.
  • powerlevel_color - Color code from colors.json.
  • powerlevel_rank - Rank name from colors.json.

Placeholders respect powerlevel.show and powerlevel.show.others.

Configuration

Config files are created under PowerLevel/data on first run:

  • powerlevel.properties
  • items.json
  • armor.json
  • artifacts.json
  • colors.json
  • messages.properties

You can override the properties path with HYTALE_POWERLEVEL_CONFIG.

powerlevel.properties (example)

hp.per-hp=1.0
hp.per-max-hp=1.0
hp.bonus-at-max=5.0
count.offhand=true
count.artifacts=false
whitelist.enabled=true
whitelist.item.weapon_sword_iron=true
world.multiplier.overworld=1.25
perm.power.rank.elite=10.0

items.json / armor.json / artifacts.json (example)

Item IDs match the Hytale asset file name (lowercase, without .json).

{
  "_comment": "Item power overrides",
  "weapon_sword_iron": 5.0,
  "weapon_sword_steel": 8.0
}

colors.json (example)

{
  "ranges": [
    { "min": 0, "color": "&7", "name": "Beginner" },
    { "min": 50, "color": "&6", "name": "Journeyman" },
    { "min": 100, "color": "&c", "name": "Expert" }
  ]
}

messages.properties

All player-facing messages are editable. Templates support placeholders like {player}, {power}, {best}, and {rank}. Color codes work with &0-9a-f, &#RRGGBB, and &r reset. Reload with /power reload.

Notes

  • Multipliers are sanitized and capped to avoid runaway values.
  • Dynamic reload is intended for testing (dynamic-reload=true).
  • Enchantments are not included because Hytale does not expose enchant APIs yet.
  • Max HP includes gear bonuses (since apparently armor gives max hp?); keep hp.per-max-hp=0 if you only want armor power from armor.json.

Project description from CurseForge.

Recent files

Prekoyte's Powerlevels releases and Hytale builds

4 of 4 releases match

Looking for an older file? The official CurseForge project page is in Resources.