Shrek_2.0
6 Feb 2026
CurseForge · Hytale mod
Adds Shrek as an aggressive NPC that naturally spawns in Zone 1 swamps, creating challenging encounters in wetland biomes
Quick answer
Shrek_2.0 targets Hytale. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.
Where it goes
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.
Shrek_2.0. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.
Before you install it
Built for Shrek_2.0. Pick another file and the loader, install side or required mods may change.
Use Shrek_2.0. It targets Hytale; another release may target a different game build or dependency set.
This file does not list any required mods. Do not add a library just because a different file uses it.
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Use the “Get this file” button beside Shrek_2.0. It opens that exact file at the source.
About this project
Shrek Swamp Guardian transforms Hytale's swamps into dangerous territories protected by the most famous ogre. This mod adds Shrek as a hostile NPC that fiercely defends his swamp territory in Zone 1.
Natural swamp spawning: Shrek automatically appears in Zone 1 swamp biomes (Wetlands), patrolling his territory at any time of day or night
Aggressive behavior: Detects nearby players and actively chases them down until eliminated or lost from sight
Challenging combat: Equipped with custom weapons and stats to create memorable encounters
New structure: Shrek’s house now generates in Zone 1 plains, where Shrek can appear along with some loot.
New sound effects: Custom sounds for Shrek when he detects an enemy and when he wakes up after sleeping at night.
Important: You must also download the “Shared Structures” mod by joshieman for structure generation to work correctly. The mod is still in development and will continue to be improved over time.
Download the mod from CurseForge
Place the file in %APPDATA%\Hytale\UserData\Mods\
Enable the mod in your world from the mods menu
Create a new world or explore new swamp chunks to find Shrek
Hytale Early Access (2026)
New world recommended for optimal spawning
Explore the swamps at your own risk!
project in development
Project description from CurseForge.
Recent files
6 Feb 2026
19 Jan 2026
Looking for an older file? The official CurseForge project page is in Resources.