77Playmaker.EV_Refining-1.1.0.zip
31 Jan 2026
CurseForge · Hytale mod
EV Mods enhance the base Vanilla experience. This one adds powerful machines and processes that allow you to refine your resources and produce better intermediates.
Quick answer
Extended Vanilla: Refining 77Playmaker.EV_Refining-1.1.0.zip targets Hytale. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.
Where it goes
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.
77Playmaker.EV_Refining-1.1.0.zip. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.
Before you install it
Built for Extended Vanilla: Refining 77Playmaker.EV_Refining-1.1.0.zip. Pick another file and the loader, install side or required mods may change.
Use 77Playmaker.EV_Refining-1.1.0.zip. It targets Hytale; another release may target a different game build or dependency set.
This file does not list any required mods. Do not add a library just because a different file uses it.
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Use the “Get this file” button beside 77Playmaker.EV_Refining-1.1.0.zip. It opens that exact file at the source.
About this project
Hi, I'm an energy engineer, and also a Factorio modder for those who know the game.
My mods on that game are heavily incentered around automation, processing enhancement, ore/material intermediates, but also armors and utility equipment.
My main idea would be of making a port of these mods on Hytale.
We're are in the early stages, both in terms of this mod and of the whole modding community.
To let you understand more this concept, I'm waiting for some prototypes and mechanics to be developed, which will allow me and other modders to port important features in the mod and the game, like energy generation, transmission and storage.
So, for now, this mod adds the following machines.

These are some of the things that I plan to release in this mod: (next weeks/months)
Also, I want to precise that the machines are based and defined on the standard bench/processing prototype, so this mod is compatible with all the cable/logistic mods out there that can move content with normal furnaces for instance.
Be sure to tell me what you think about my projects in my Discord Server.
See you all in Orbis, engineers.
The factory must grow.
_77
Project description from CurseForge.
Recent files
31 Jan 2026
21 Jan 2026
21 Jan 2026
20 Jan 2026
Looking for an older file? The official CurseForge project page is in Resources.