NaturalCoalOre-0.6.8-Update5.jar
26 May 2026
CurseForge · Hytale mod
Adds natural coal ore generation with smaller, more realistic vein sizes. With custom ore configuration.
Quick answer
Natural Coal Ore NaturalCoalOre-0.6.8-Update5.jar targets Hytale. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.
Where it goes
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.
NaturalCoalOre-0.6.8-Update5.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.
Before you install it
Built for Natural Coal Ore NaturalCoalOre-0.6.8-Update5.jar. Pick another file and the loader, install side or required mods may change.
Use NaturalCoalOre-0.6.8-Update5.jar. It targets Hytale; another release may target a different game build or dependency set.
This file does not list any required mods. Do not add a library just because a different file uses it.
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Use the “Get this file” button beside NaturalCoalOre-0.6.8-Update5.jar. It opens that exact file at the source.
About this project
Natural Coal Ore adds natural coal ore spawning to your Hytale world. Coal veins generate automatically in newly explored chunks with smaller, scattered veins instead of massive clusters. Ore appears between Y=10 and Y=120 by default.
Fully configurable - adjust vein size, spawn rates, and more through a simple JSON config file. Includes creative mode commands for manual ore spawning and testing.
This mod also add new recipes for charcoal and new items like Crushed Coal that can be made in salvage workbench.
Ores can now be restricted to specific zones and biomes!
Recipes that this mods adds:
any woodtrunk can be smelted into charcoal.
Ingredient_Stick can be smelted into charcoal.
Ore_Coal can be Salvage into Coal_Dust in Salvage Bench
Installation:
add the jar file to UserData/Mods
Configuration Setup
Navigate to your Hytale UserData folder:
%APPDATA%\Hytale\UserData\Mods\NaturalCoalOre\Config\
Create a file named CoalOre.json with the following content:
{ "CoalFuelQuality": 8.0, "EnableCharcoalByproduct": true, "MinY": 10, "MaxY": 120, "VeinsPerChunk": 20, "MinVeinSize": 6, "MaxVeinSize": 17, "SpawnChance": 0.85, "EnableNaturalGeneration": true, "AllowedZones": [], "AllowedBiomes": [], "CustomOres": []}
Default (no custom ores):
"CustomOres": []
To add a custom ore:
"CustomOres": [
{
"OreName": "Ore_Lead_Volcanic",
"ReplacesBlocks": [
"Rock_Stone",
"Rock_Stone_Cobble",
"Rock_Stone_Mossy",
"Soil_Mud_Dry",
"Rock_Volcanic_Cracked_Lava",
"Rock_Volcanic"
],
"MinY": 26,
"MaxY": 50,
"VeinsPerChunk": 15,
"SpawnChance": 0.65,
"MinVeinSize": 3,
"MaxVeinSize": 4, "AllowedZones": [], "AllowedBiomes": []
}
]
You can also add multiple custom ores by adding more entries to the array!
To add to AllowedZones and AllowedBiomes Example:
"AllowedZones": [
"Zone1_Spawn",
"Zone2_Tier1"
],
"AllowedBiomes": [
"Plains_Spawn",
"Forest_Birch"
]
To see all the zone IDS: https://github.com/daniGreat/Natural-Coal-Ore/blob/master/zone-name-and-biome
How it works:
AllowedZones = spawns in ALL zonesAllowedBiomes = spawns in ALL biomesStart the game - the config will be loaded automatically
if you didnt create custom folder and file it will use the default values.
| Setting | Description |
|---|---|
| MinY / MaxY | Depth range where coal spawns |
| VeinsPerChunk | Number of veins per chunk |
| MinVeinSize / MaxVeinSize | Blocks per vein (min-max) |
| SpawnChance | Chance for chunk to contain coal (0.0 - 1.0) |
| EnableNaturalGeneration | Toggle ore generation on/off |
EnableCharcoalByProduct Toggle Charcoal byProduct on or off
/coalore spawn [size] - Spawn a vein at your location/coalore generate [radius] [count] - Generate multiple veins in an area/coalore fill [radius] - Fill underground area with veins/coalore reload - Reload config without restartingsProject description from CurseForge.
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Looking for an older file? The official CurseForge project page is in Resources.