WorldGenOverlayLib-1.0.2.jar
8 Feb 2026
CurseForge · Hytale mod
A library mod for Hytale that provides shared worldgen overlay functionality, allowing multiple mods to coexist and merge their ore generation without conflicts.
Quick answer
WorldGenOverlayLib-1.0.2.jar targets Hytale. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.
Where it goes
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.
WorldGenOverlayLib-1.0.2.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.
Before you install it
Built for WorldGenOverlayLib-1.0.2.jar. Pick another file and the loader, install side or required mods may change.
Use WorldGenOverlayLib-1.0.2.jar. It targets Hytale; another release may target a different game build or dependency set.
This file does not list any required mods. Do not add a library just because a different file uses it.
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Use the “Get this file” button beside WorldGenOverlayLib-1.0.2.jar. It opens that exact file at the source.
About this project
A library mod for Hytale that allows multiple mods to add custom ores to world generation without conflicts. No Java code required - add ores using only JSON files!
Server/WorldGenOverlays/overlays.json in your resource pack:{
"Overlays": [
{
"Name": "My Ores Overlay",
"Generator": "Default",
"Ores": ["Coal", "Diamond"],
"Zones": ["Zone0", "Zone1", "Zone2", "Zone3", "Zone4"]
}
]
}
Create your ore files in Server/World/Default/Ores/ZoneX/:
OreName.json - Defines ore structureOreNamePlacement.json - Defines placement settingsAdd dependency to your manifest.json:
{
"Dependencies": {
"Hexvane:WorldGenOverlayLib": "1.0.0",
"Hytale:WorldGen": "*"
}
}
That's it! The library automatically discovers and registers your ores.
Caves.json merging automaticallySee CoalMod for a complete working example - it adds coal ore using only JSON files!
If you're writing a Java mod, you can also register overlays programmatically. See the GitHub repository for API documentation.
Need help? Check the GitHub repository for documentation, examples, and support.
Project description from CurseForge.
Recent files
8 Feb 2026
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Looking for an older file? The official CurseForge project page is in Resources.