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Martial. Jump Punch project artwork

CurseForge · Hytale mod

Martial. Jump Punch

Martial "Superman Punch" (aka Jump Punch) Animation, replaces regular unarmed "Swing Left" attack. Also has a delay and buffed damage (1 -> 8).

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Martial. Jump Punch release should I use?

Updated 25 days ago
Latest stable file Martial. Jump Punch 1.0 .zip
Game version Not listed
Mod system Built-in Hytale mod system

Martial. Jump Punch 1.0 .zip targets Hytale. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.

Where it goes

Where should Martial. Jump Punch be installed in Hytale?

Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

Separate client mod Not supported
World host / dedicated server Required
Mod system for this release Built-in Hytale mod system
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.

What else does Martial. Jump Punch 1.0 .zip need?

Martial. Jump Punch 1.0 .zip. Change the file and its required mods may change too.

No required dependencies listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.

Before you install it

Add Martial. Jump Punch without breaking your instance.

Built for Martial. Jump Punch 1.0 .zip. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use Martial. Jump Punch 1.0 .zip. It targets Hytale; another release may target a different game build or dependency set.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Enable it on the world host

    Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside Martial. Jump Punch 1.0 .zip. It opens that exact file at the source.

About this project

What does Martial. Jump Punch add?


🔹 Brief Intro

=⟩ „Martial. Jump Punch” (aka "Superman Punch") Attack Animation,

  • replaces regular unarmed "Swing Left" attack.
  • Balanced for combat:
    • raised the delay of triggering it
    • buffed damage (1 → 8).
  • Compatible with vanilla combat mechanics (tested on skeletons)

As an old fan of the video game PUBG: Battlegrounds, where I used to engage in hand-to-hand combats, I liked the system there. So I came up with the idea of implementing a Jump Punch attack into Hytale as well.


🔹 In-Game Showcase:

🔹 Blockbench Showcase:


🔹 Compatibility

  • Should be compatible with EVERY mod that doesn’t override:
    • "Swing_Left" & "Swing_Left_Moving" attack animations (Common/Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Swing_Left/),
    • "Server/Item/Interactions/Weapons/Unarmed/Attacks/Swing_Left/Unarmed_Swing_Left.json" => Meta-Data (delay, damage)
    • "Server/Item/Interactions/Weapons/Unarmed/Variants/Unarmed_Attack_Swing.json" => Attacks chaining (connects swing_right attack with the now Jump Punch)

🔹 Installation

  1. Install via CurseForge
  2. Launch the game
  3. RMB on the world you want the mod in, find it there, check the tick next to it.
  4. Start the world

Or

  1. Download the .zip from the modpage (https://www.curseforge.com/hytale/mods/martial-jump-punch/files/)
  2. Throw it into "C:\Users\<your folder>\AppData\Roaming\Hytale\UserData\mods\"
  3. Launch the game
  4. RMB on the world you want the mod in, find it there, check the tick next to it.
  5. Start the world

🔹 Planned Updates

  • Separate block breaking from the attack itself
  • Config toggle

🔹 Other projects by me:

QoL. Block Hold Fix

Project description from CurseForge.

Recent files

Martial. Jump Punch releases and Hytale builds

1 of 1 releases match

Looking for an older file? The official CurseForge project page is in Resources.