Expanded Afflictions v1.2
30 Jan 2026
CurseForge · Hytale mod
Adds new Status Effects and Medical items to cure them.
Quick answer
Expanded Afflictions v1.2 targets Hytale. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.
Where it goes
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.
Expanded Afflictions v1.2. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.
Before you install it
Built for Expanded Afflictions v1.2. Pick another file and the loader, install side or required mods may change.
Use Expanded Afflictions v1.2. It targets Hytale; another release may target a different game build or dependency set.
This file does not list any required mods. Do not add a library just because a different file uses it.
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Use the “Get this file” button beside Expanded Afflictions v1.2. It opens that exact file at the source.
About this project
This mod adds new Status Effects that applies to the player when struck by certain attacks (Including some vanilla Status Effects) and adds new recovery items for curing them
As I continue to experiment with the Asset Editor, I may add more effects later.

- Removes Bleeding.
- Can only be used while Bleeding.
- Crafted at a Workbench
- Removes Bleeding 2x faster than Crude Bandages.
- Can only be used while Bleeding.
- Crafted at a Workbench
- Removes Bleeding 2x faster than Crude Bandages and restores 15% health instantly.
- Can only be used while Bleeding.
- Crafted at a Workbench
- A soothing ointment ready for dressing bandages.
- Crafted at an Alchemist's Workbench
- 8s Cooldown, per attacking Entity, per Status Effect
- 5 Damage per second
- 5s Duration, extends Duration by 5s per application
- 3s Duration, resets Duration to 3s per application
- Disables Signature ability
- Slows the player by 50%
- 5s Duration, resets to 5s per application
- +25% damage taken from Physical attacks
- Beasts ------------------------------
- Grizzly Bear - Polar Bear
- Hyena - Cave Rex
- Cave Raptor - Crocodile
- Snow Leopard - Sabertooth Tiger
- Black Wolf - White Wolf
- Void --------------------------------
- Crawler - Spawn
- Undead ------------------------------
- Bleached Hound - Wraith
- Void --------------------------------
- Spawn
- Elemental ---------------------------
- Sand Golem
- Elemental ---------------------------
- Earth Golem
- Elemental ---------------------------
- Fire Golem
- Elemental ---------------------------
- Frost Golem
Project description from CurseForge.
Recent files
30 Jan 2026
27 Jan 2026
27 Jan 2026
Looking for an older file? The official CurseForge project page is in Resources.