gitgud-2.1.0.jar
25 Apr 2026
CurseForge · Hytale mod
Git for Hytale: a simplified version control system to incrementally save worlds and revert changes by using built-in Hytale commands.
Quick answer
gitgud-2.1.0.jar targets Hytale. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.
Where it goes
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.
gitgud-2.1.0.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.
Before you install it
Built for gitgud-2.1.0.jar. Pick another file and the loader, install side or required mods may change.
Use gitgud-2.1.0.jar. It targets Hytale; another release may target a different game build or dependency set.
This file does not list any required mods. Do not add a library just because a different file uses it.
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Use the “Get this file” button beside gitgud-2.1.0.jar. It opens that exact file at the source.
About this project
A simple server plugin that tracks block placements and breaks, lets builders save changes as local commits, and easily revert or stash changes. Designed for small teams and creative servers to recover mistakes without external tools.
Mods directory of your Hytale server../gitgud folder in the server working directory./gitgud commit "your message"./gitgud log or /gitgud status to inspect state./gitgud rollback for uncommitted changes, or /gitgud revert for the latest committed change.Below are the in-game commands and how to use them.
/gitgud help
Show command help text.
/gitgud status
Shows:
- commit count
- in-memory unstashed change count ("Changes since last stash")
- stash file count
/gitgud log
Prints commit history from HEAD backward.
The CURRENT commit is marked with "<--".
/gitgud commit "<message>"
Creates a commit from recent block changes with the given message.
Fails if there are no changes.
Fails in detached mode (when HEAD != CURRENT).
/gitgud rollback
Reverts uncommitted block changes only.
/gitgud revert
Reverts the latest commit (from CURRENT), then deletes that commit file.
Also rolls back uncommitted changes first.
Fails in detached mode (when HEAD != CURRENT).
/gitgud stash
Manually stash in-memory block changes to `.gitgud/stash`.
Mostly useful for testing (auto-stash already exists).
/gitgud tag add <name> [--desc "<description>"]
Adds a tag to the latest commit (HEAD).
Description is optional and defaults to "No description provided".
/gitgud tag list
Lists all tags in the repository.
/gitgud tag del <name>
Deletes a tag from the repository.
/gitgud checkout <index|HEAD|TAIL> [--tag]
Checks out by commit index, HEAD, TAIL, or a tag with --tag.
Index is zero-based in HEAD-chain order:
- 0 = HEAD (newest)
- 1 = parent of HEAD
- etc.
Checkout moves CURRENT and applies/reverts commits as needed.
Use `--tag` when the argument is a tag name instead of an index.
Notes:
/gitgud help or the plugin documentation bundled with the JAR../gitgud folder, ensure the server process has write permission to its working directory.Contributions and bug reports are welcome. Please open issues and pull requests on the project repository.
Lightweight recovery for accidental edits and iterative building — easy to use, easy to restore.
Project description from CurseForge.
Recent files
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Looking for an older file? The official CurseForge project page is in Resources.