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CurseForge · Hytale mod

Resource Groups

Allows resource groups to add items to existing resource types.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Resource Groups release should I use?

Updated 2 months ago
Latest stable file Resource Groups - 1.0.2
Game version 0.5
Mod system Built-in Hytale mod system

Resource Groups - 1.0.2 targets 0.5. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.

Where it goes

Where should Resource Groups be installed in Hytale?

Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

Separate client mod Not supported
World host / dedicated server Required
Mod system for this release Built-in Hytale mod system
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.

What else does Resource Groups - 1.0.2 need?

Resource Groups - 1.0.2. Change the file and its required mods may change too.

No required dependencies listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.

Before you install it

Add Resource Groups without breaking your instance.

Built for Resource Groups - 1.0.2. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use Resource Groups - 1.0.2. It targets 0.5; another release may target a different game build or dependency set.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Enable it on the world host

    Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside Resource Groups - 1.0.2. It opens that exact file at the source.

About this project

What does Resource Groups add?

Screenshot

CurseForge Discord Github Translate via Crowdin

Allows resource groups to add items to existing resource types. For example, adding "Wood_Trunk" to "Funny_Modded_Item" without overriding the entire json file, risking mod compatability.

Usage

Add a resource group json to "Server/Item/ResourceGroups/MyGroup.json":

Screenshot

See the GitHub repository for more details.

Ymmersive Collection

Check out my other Hytale mods!

Ymmersive Melodies Ymmersive Masonry Ymmersive Carpentry Ymmersive Statues Ymmersive Foliage Ymmersive Equipment Books and Papers Soft Packets

Screenshot

The page hash for easier page deployment.

Project description from CurseForge.

Pick your setup

Resource Groups releases for each Hytale build.

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Resource Groups releases and Hytale builds

3 of 3 releases match

Looking for an older file? The official CurseForge project page is in Resources.