AnimalTracker-1.5.5.jar
23 Feb 2026
CurseForge · Hytale mod
This mod adds the ability to see all animals on the map and compass, filter their display, and adjust the display radius.
Quick answer
Animal Tracker AnimalTracker-1.5.5.jar targets Hytale. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.
Where it goes
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.
AnimalTracker-1.5.5.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.
Before you install it
Built for Animal Tracker AnimalTracker-1.5.5.jar. Pick another file and the loader, install side or required mods may change.
Use AnimalTracker-1.5.5.jar. It targets Hytale; another release may target a different game build or dependency set.
This file does not list any required mods. Do not add a library just because a different file uses it.
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Use the “Get this file” button beside AnimalTracker-1.5.5.jar. It opens that exact file at the source.
About this project
Hytale Mod by vadim_emoji
Animal Tracker displays creature markers on the world map and compass in real-time. Track animals, predators, and monsters within a configurable radius around the player. Almost every creature has its own unique icon on the map.
Select a loot item in the menu (e.g. Light Hide) and the map will show all mobs that drop it on death.
PS: You won't be able to find Poop — the devs haven't decided which mob should drop it yet.
Note: The Hytale engine only loads mobs within ~500 blocks of the player. Setting radius above 500 won't show additional mobs — they simply don't exist on the server beyond that distance. I tried increasing the limit to 2000 but confirmed this is an engine-level restriction.
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WildTale — Safaris, Animals & Zoos by Nicholas_LionRider We work together — our mods complement each other. Animal Tracker supports all WildTale animals with unique map icons, loot tracking, and category filters. Enable "Show Modded Mobs" in the settings to see them on the map. |
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TaleMon by ReignInBlood We work together — our mods complement each other. Animal Tracker supports all TaleMon creatures with map tracking and quick-select filters. Enable "Show Modded Mobs" to see them on the map. |
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| Track 250+ creature types — all animals, predators, and monsters from Hytale | |
|---|---|
| Unique mob icons — almost every creature has its own icon on the map and compass | |
| MOBS tab — browse and toggle individual creatures by name | |
| LOOT tab — select a loot item and the map shows all mobs that drop it on death 69+ loot items with drop chance %, quantity, and source mob count |
| Filter | Description |
|---|---|
ALL |
All creatures |
PASSIVE |
Passive (deer, rabbits, birds, fish) |
AGGRESSIVE |
Aggressive animals (wolves, bears, dinosaurs) |
MONSTER |
Monsters (skeletons, zombies, golems, void creatures) |
ANIMALS |
All animals (passive + aggressive) |
ENEMIES |
All enemies (aggressive + monster) |
| Radius configuration | From 10 to 1000 blocks with +10/+100/-10/-100 buttons |
| Direct radius input | Enter radius value directly in the text field |
| Compass toggle | Show/hide mob icons on the compass |
| Modded mobs toggle | Hide modded creatures from the tracker |
| Mob search | Search mobs by name with FIND/CLEAR buttons |
| Individual selection | Enable/disable each creature type separately |
| Select All / Clear All | Quickly toggle all creatures |
| Per-player settings | Each player has their own persistent settings |
| Command | Description |
|---|---|
/animaltracker or /at |
Open settings window |
/at toggle |
Enable/disable tracker |
/at radius <10-1000> |
Set tracking radius |
/at filter <name|all> |
Filter by creature name |
/at compass |
Toggle compass icons on/off |
/at list |
Show list of tracked types |
/at settings |
Open settings window |
| Group | Creatures |
|---|---|
| Farm | Cow, Cow Calf, Pig, Pig Piglet, Sheep, Sheep Lamb, Goat, Goat Kid, Chicken, Chick, Turkey, Duck |
| Wildlife | Deer Doe, Deer Stag, Horse, Foal, Rabbit, Bunny, Ram, Camel, Bison, Mouflon, Warthog, Skrill, Antelope, Moose Cow, Moose Bull |
| Small | Armadillo, Mouse, Meerkat, Gecko, Squirrel, Frog Blue, Frog Green, Tortoise |
| Birds | Sparrow, Parrot, Finch Green, Bluebird, Owl Snow, Owl Brown, Crow, Raven, Pigeon, Hawk, Tetrabird, Vulture, Woodpecker, Flamingo, Penguin |
| Flying | Bat, Pterodactyl, Archaeopteryx |
| Fish | Trout Rainbow, Pike, Bluegill, Salmon, Catfish, Minnow, Frostgill, Clownfish, Pufferfish, Tang Sailfin, Tang Blue |
| Sea | Crab, Lobster, Trilobite, Whale Humpback, Jellyfish Red, Jellyfish Green, Jellyfish Blue |
| Group | Creatures |
|---|---|
| Predators | Wolf Black, Wolf White, Bear Grizzly, Bear Polar, Leopard Snow, Tiger Sabertooth, Boar, Fox, Hyena |
| Reptiles | Crocodile, Snake Marsh, Lizard Sand, Toad Rhino, Snapdragon |
| Prehistoric | Mosshorn, Rex Cave, Raptor Cave, Trillodon |
| Special | Fen Stalker, Emberwulf, Yeti |
| Aquatic | Shark Hammerhead, Piranha, Piranha Black, Snapjaw, Eel Moray, Jellyfish Man Of War |
| Group | Creatures |
|---|---|
| Skeletons | Skeleton, Fighter, Archer, Scout, Soldier, Knight, Ranger, Mage, Archmage + Frost, Sand, Pirate, Burnt, Incandescent variants |
| Zombies | Zombie, Zombie Sand, Zombie Frost, Zombie Burnt, Zombie Aberrant (Small, Big) |
| Undead | Ghoul, Wraith, Wraith Lantern, Shadow Knight, Hound Bleached, Werewolf Horse Skeleton, Horse Skeleton Armored, Cow Undead, Pig Undead, Chicken Undead |
| Void | Larva Void, Crawler Void, Eye Void, Spawn Void |
| Golems | Golem Firesteel, Golem Crystal Earth, Golem Crystal Frost, Golem Crystal Flame, Golem Crystal Sand, Golem Crystal Thunder |
| Spirits | Spirit Frost, Spirit Thunder, Spirit Root, Spirit Ember |
| Humanoids | Trork, Goblin, Outlander, Scarak — all variants |
| Other | Spider, Larva Silk, Hatworm, Cactee, Spark Living, Toad Rhino Magma, Slug Magma, Shellfish Lava |
Have a bug report, feature idea, or want me to add compatibility with another mod?
AnimalTracker-1.5.5.jar%AppData%\Hytale\UserData\Mods\Important: This mod is built and tested for the release version of Hytale. If you switch to pre-release, the mod may behave unpredictably — I can't update the mod for all versions at the same time.
vadim_emoji
| Ultimate Boots 8 unique boots with speed, teleportation, elemental walking and more! |
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Your support helps me:
Thank you for using Animal Tracker!
1.5.5 — TaleMon mod integration, collaboration quick-select buttons (WildTale/TaleMon), bug fixes
1.5.0 — WildTale mod integration: 64 new animals with custom icons, loot tab support, graceful degradation
1.4.2 — Fixed tracker freeze: stale markers auto-clear, watchdog logging, silent exceptions now logged
1.4.1 — Fixed /at list command, improved debug logging
1.4.0 — Native checkboxes in mob/loot lists, restyled radius buttons, 25 new mob icons, UI polish
1.3.5 — Fixed mob filter not working (category filters and loot selection)
1.3.4 — Compass toggle — hide mob icons from compass, keep only on map
1.3.3 — More mob icons, icon fallback for Dungeon/Fledgling/Patrol variants, category-based fallback for unknown mob variants
1.3.2 — Fixed loot tab not loading items on some servers
1.3.1 — Persistent player settings, fixed mob filtering bug, Loot Tab, unique mob icons, redesigned two-pane UI
1.1.0 — Mob search, direct radius input, max radius 1000
1.0.0 — Initial release
If you're reporting a bug, please include your game logs — they help me find and fix the issue much faster.
| Log | What it contains |
|---|---|
| Client log | UI errors, visual glitches, mod loading issues |
| Server log | Gameplay logic, mob tracking, commands, crashes |
Ideally, send both files. If you're not sure which one is relevant, just send both.
Debug mode makes Animal Tracker write detailed information to the logs — this makes it much easier to find the problem.
Win + R on your keyboard%AppData%\Hytale\UserData\SavesWorld, Test, etc.)mods → AnimalTracker folderconfig.json in any text editor (Notepad works fine)"Debug": false and change it to "Debug": trueNow launch the game and reproduce the bug — play until the issue happens again. Then quit the game and continue to the next step.
Note: You can set
"Debug": falseafter sending the logs to go back to normal.
Client logs:
Win + R%AppData%\Hytale\UserData\Logs2026-02-21_15-30-00_client.logServer logs:
Win + R%AppData%\Hytale\UserData\Saveslogs2026-02-21_15-30-00_server.logPick the most recent file — it matches your last play session.
| What | Where |
|---|---|
| Client log | %AppData%\Hytale\UserData\Logs\*_client.log |
| Server log | %AppData%\Hytale\UserData\Saves<your_world>\logs\*_server.log |
Thank you for helping me improve Animal Tracker!
Project description from CurseForge.
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Looking for an older file? The official CurseForge project page is in Resources.