Desmistificando's.Supreme Grimoires 1.1 (Fix)
30 Jan 2026
CurseForge · Hytale mod
This mod adds more craftable, non-consumable grimoires to summon troops to fight for you!
Quick answer
Supreme Grimoires Desmistificando's.Supreme Grimoires 1.1 (Fix) targets Hytale. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.
Where it goes
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.
Desmistificando's.Supreme Grimoires 1.1 (Fix). Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.
Before you install it
Built for Supreme Grimoires Desmistificando's.Supreme Grimoires 1.1 (Fix). Pick another file and the loader, install side or required mods may change.
Use Desmistificando's.Supreme Grimoires 1.1 (Fix). It targets Hytale; another release may target a different game build or dependency set.
This file does not list any required mods. Do not add a library just because a different file uses it.
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Use the “Get this file” button beside Desmistificando's.Supreme Grimoires 1.1 (Fix). It opens that exact file at the source.
About this project
This mod adds several sets of craftable, non-consumable grimoires. Each set has its own theme, from basic necromancy to summoning beasts or transforming into animals (NOT IMPLEMENTED YET).
Important: Use the Grimoires on the ground to summon, unless you are using the rekindle embers grimoires (why would you do that?)
Basic summons that require bone piles or skulls (Human) in a radius of 5 blocks to work.
Eternal Rekindling Embers: Summons 5 Skeleton Knights (Requires 5 Bones).
Gunner Rekindling Embers: Summons 2 Gunners per bone (Max 3 Bones / 6 Gunners). Friendly fire is active.
Praetorian Rekindling Embers: Summons 1 super aggressive Praetorian (Requires 1 Bone).
The elite undead tier. These summon squads and mounts.
You might find a Begginers Guide on Necromancy on the tinkering tab of the basic workbench.
Necronomicon: 3 Skeleton Knights + 2 Skeleton Archers. Right-click: Summon Skeleton Horse.
Supreme Necronomicon: 3 Burnt Knights + 2 Skeleton Gunners + 1 Praetorian. Right-click: Summon Armored Skeleton Horse.
Dedicated to "absurd" summons, monsters, and weird beasts.
Book Full of Rhino Toads: Summons 3 Rhino Toads. (Oh god). Friendly fire is active, don't get grabbed by their tongue.
Nature and animal summons. WIP Note: In a future update, the right-click on Druid Grimoires will transform the player into the animal.
Druid's Grimoire: Grizzly Bears Summons 3 bears. They do bear things. Friendly fire is active, don't get too close to their target.
Planned and upcoming features: (Not in order)
1 - Custom Workbench
2 - Custom Loot Table
3 - Witchcraft processes for summoning powerful creatures
4 - Druid transformation
5 - More spells not related to summoning
6 - Automation summons (Workers, automation)
7 - Fix friendly fire (Isn't intended as a feature, please let me know if you can fix it)
Permissions & Open Source Code: The code for this mod is completely Open Source, feel free to read, learn from, or modify it! However, please note that all other assets are All Rights Reserved. This includes original models, textures, animations, and any other non-code files. I’m keeping these rights strict because this is a WIP project and I'll be adding more 100% original content soon that I want to keep protected.
Project description from CurseForge.
Recent files
30 Jan 2026
30 Jan 2026
28 Jan 2026
Looking for an older file? The official CurseForge project page is in Resources.