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Hexcode - Magic by Design project artwork

CurseForge · Hytale mod

Hexcode - Magic by Design

Magic is unexplained science. To make magic, you must first invent science.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Hexcode - Magic by Design release should I use?

Updated 6 days ago
beta file Hexcode 0.11.1
Game version 0.6
Mod system Built-in Hytale mod system

Hexcode - Magic by Design Hexcode 0.11.1 targets Hytale. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.

Where it goes

Where should Hexcode - Magic by Design be installed in Hytale?

Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

Separate client mod Not supported
World host / dedicated server Required
Mod system for this release Built-in Hytale mod system
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.

What else does Hexcode - Magic by Design Hexcode 0.11.1 need?

Hexcode 0.11.1. Change the file and its required mods may change too.

No required dependencies listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.

Before you install it

Add Hexcode - Magic by Design without breaking your instance.

Built for Hexcode - Magic by Design Hexcode 0.11.1. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use Hexcode 0.11.1. It targets Hytale; another release may target a different game build or dependency set.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Enable it on the world host

    Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside Hexcode 0.11.1. It opens that exact file at the source.

About this project

What does Hexcode - Magic by Design add?

{ Powered by Patchly } What Is Magic?

The untapped power of reality. The part of the world that yearns for change, begs for someone to take the reigns and make something new.

Is it something to be feared? avoided? praised?

Or is it a fact of the universe. A force, while powerful, that is fundamental in nature.

Cold,
Uncaring,
Consistent,

Is it something waiting for you to push past the false belief that it is unknownable, waiting for you to grab hold and mold it, shape it, control it. To wish to understand not just what magic does, but how.

Magic is not for the faint of heart. You must yearn for the power, and it will be given to you.

Hexcode is the expression of magic at it's truest form.

The only limit to Hexcode is your ability to use it.

With Hexcode, you are not limited by "Old Mages" of the past who arbitrarily came up with spells. No, you ARE the old mage, you ARE the one to innovate on this new form. You have full control, and Hexcode won't stand in your way.

It is entirely up to you whether you use that power for good or evil.

In Hexcode, you are not given a list or a screen. It is fully in-world and immersive - only using a GUI where absolutely necessary.

To make glyphs, you have to draw them.
To link them together into hexes, you must drag them together.

Hexcode is not a screen, it is a part of your world.

The progression is how much YOU know and how skilled YOU are.

The only thing stopping you from going further is how much you know, not some random system arbitrarily limiting glyph creation.

Hexcode grows as you do. You'll never feel out of your depths as you progressively discover more and more possibilities.

As you explore further into Orbis, you will be able to find prebuilt spells and discover hidden mysteries that hint towards more powerful magic. As you draw new shapes, the memories will stick with you.

At any time, you can open the Heart of Orbis to view what you've learned so far.

Hexcode is fully asset-driven and expandable.

Nothing in hexcode is hardcoded. You can customize, tweak, and change any aspect of the mod to your liking.

Whether you are a server owner or mod developer, Hexcode will adapt to however you wish.

Glyphs, shapes, nodes, hexes, pedestals, all fully decoupled and ready for your integration.

A Language, Not a Menu

Most magic systems give you a list and ask you to pick. Hexcode gives you a language and asks you to speak.

There is no "fireball" button. There is a Self glyph, Number glyph, Explode glyph and a Projectile glyph. Wire them together the right way and you get a fireball. Wire them together a different way and you get something no one else has ever cast.

That is the promise of Hexcode. Not spells handed down from a menu, but spells built from first principles by you.

Welcome to the craft. The door is open.

Hexcode Extensions

Vox Magica by OfficialEv0ot
Adds voice commands to Hexcode. Say the glyph instead of drawing it
Hexcode Evoke by Lexem
Adds the ability to spawn and control constructs with Hexcode spells
Arcane Relays by Pseudo_Elephant
Craft ancient artifacts and relay signals between them using the BOLT glyph
Trail Of Orbis by Larsonix
Adds Hexcode skills and abilities, interweaving them with a full RPG progression
More Magic Spells by Im404
Adds petrify and wall glyphs
Magic-By-Cosmetics by Octarock
Adds a lot of Hexcode-themed aesthetics - capes, hoods, wand bags and hats
Pillows 'n Plushies by oruuke
Adds a new staff, a new book, and a few different compatibilities
Hexcessibility by ItsRiprod
Changes some keybinds and timings to make Hexcode easier to use

In development:

  • Hextreme - the survival-specific pack enabling opinionated progression in adventure
  • Hextras - a central place for tests, stresses, and funny extensions that didn't fit the core mod
  • Icarus - intertwined Hexcode progression with classes, monsters and dungeons

If you are making an extension to hexcode, let me know and I'll add your mod here!

What Hexcode can do

This section is in progress! Wow you made it.

A list of every glyph is at https://docs.hexcodec.com

Feel free to stop in Discord and say hi!

Resources

Youtube

Docs

Community

Hexcasters Server
IP: Whitelist only on the discord
Discord Discord
Aethertale Server
IP: aethertale.net:5100
Discord https://discord.com/invite/XK9jJqMvhq
PyreTale Server
IP: 69.41.177.239:25588
Discord https://discord.gg/F9nJvqWnZU

A Special Thanks to...

Coral for helping make the original staffs, pedestals, and obelisks

Everyone who helped bugtest and believed in the vision of hexcode - even when it was quite young

Alpha Testers
Beatrix Day Coral Tarhz
CykaTrice VI Zorbze Maximum
PlasmaWolf Socks2424 LoneFox Stacki_TV
Elian Beatrix 0wlos Glitch
Mujamaa Loki VULPES
Beta Testers
KIll_Dill Zaca DeRookie JustARandomGuy
Nishn Dek PROTOZOARK Nyasri
Faces Nattkrigare DXV Oruuke
Gamma Testers
Ev0 PandaPaws Kweapster Gwentor
Larsonix BlackCrow Zephyr Eden27
Joey Nezzy Melon Minty
Lexem Azim
Delta Testers
Ragnademoll ScaleyPheya DucLin Flashman
BGSS Donaar Drewski Moses
Dragon Kil AlmostAwake Cacao
Kita Leelik Ferox WithWe Hex
and so so so many more

Project description from CurseForge.

Pick your setup

Hexcode - Magic by Design releases for each Hytale build.

Choose the version and loader you play, then open the matching release.

2 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Hexcode - Magic by Design releases and Hytale builds

23 of 23 releases match

Looking for an older file? The official CurseForge project page is in Resources.