LootGenerator-0.1.1.jar
7 Feb 2026
CurseForge · Hytale mod
Config-based loot table API with tiers, weighted rolls and guaranteed drops
Quick answer
Loot Tables API LootGenerator-0.1.1.jar targets Hytale. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.
Where it goes
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.
LootGenerator-0.1.1.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.
Before you install it
Built for Loot Tables API LootGenerator-0.1.1.jar. Pick another file and the loader, install side or required mods may change.
Use LootGenerator-0.1.1.jar. It targets Hytale; another release may target a different game build or dependency set.
This file does not list any required mods. Do not add a library just because a different file uses it.
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Use the “Get this file” button beside LootGenerator-0.1.1.jar. It opens that exact file at the source.
About this project
Binary-only library for loot generation.
⚠️ This is an early-stage API (v0.1.1). The API may change and backward compatibility is not guaranteed.
This library provides a loot table service with support for:
It is intended to be used as a dependency by other server plugins or mods.
Mods folder.⚠️ Important
The LootGenerator mod must be installed in the Mods folder
and enabled in the world.
Otherwise, the loot service will not be available.
Add the dependency to your mod configuration files.
manifest.json
"Dependencies": {
"nofrfa.vectome.loot:LootGenerator": "*"
}
pom.xml
<dependency>
<groupId>nofrfa.vectome.loot</groupId>
<artifactId>LootGenerator</artifactId>
<version>0.1.1</version>
<scope>system</scope>
<systemPath>${project.basedir}/libs/LootGenerator-0.1.1.jar</systemPath>
</dependency>
📦 Local library<your-mod>/libs/LootGenerator-0.1.1.jar
Notes for developers ⚙️
systemPath must match the actual JAR versionThe loot service is registered automatically on startup and can be accessed globally.
⚠️ Important
PreferLootTableServices.getOrThrow()overget()
to ensure the loot service is available.
LootTableService lootService = LootTableServices.getOrThrow();
List<ItemStack> items = lootService.roll(
"Default", // mode
"Basic", // tier
3 // rolls
);
Returns a list of generated ItemStack.
LootInsertResult result = LootTableServices.getOrThrow().roll(
"Default",
"Rare",
2,
playerInventory
);
List<ItemStack> inserted = result.inserted();
List<ItemStack> remainder = result.remainder();
inserted — items successfully placed into the inventoryremainder — items that did not fitThe configuration file is automatically created on first launch and can be safely edited afterward.
{
"Modes": {
"Default": {
"Tiers": {
"Basic": [
{
"Item": "Item_Id",
"Name": "CustomName",
"Guaranteed": true,
"Rarity": 5,
"Weight": 10,
"Min": 1,
"Max": 5
}
]
}
}
}
}
| Field | Type | Required | Default | Description |
|---|---|---|---|---|
Item |
string | Yes | – | Item identifier |
Weight |
integer | No | 0 | Weight for random selection |
Guaranteed |
boolean | No | false | Always drops once; if Weight > 0, also participates in weighted rolls |
Min |
integer | No | 1 | Minimum amount |
Max |
integer | No | 1 | Maximum amount |
Name |
string | No | – | Optional custom name |
Rarity |
integer | No | – | Optional rarity metadata |
Notes:
Weight > 0 participate in weighted rolls regardless of GuaranteedGuaranteed and Weight are setWeight <= 0 do not participate in weighted rollsThese commands are intended for server administrators and developers.
They do not add any gameplay features.
/lt reload — Reloads the loot configuration at runtime.
Permission: loottables.reload
Not published.
Project description from CurseForge.
Recent files
7 Feb 2026
4 Feb 2026
Looking for an older file? The official CurseForge project page is in Resources.