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Pytale NoKnockback project artwork

CurseForge · Hytale mod

Pytale NoKnockback

Simply disables the knockback effect when a player is hit by an entity

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Pytale NoKnockback release should I use?

Updated 6 months ago
Latest stable file Pytale-NoKnockback-0.1-SNAPSHOT.jar
Game version Not listed
Mod system Built-in Hytale mod system

Pytale NoKnockback Pytale-NoKnockback-0.1-SNAPSHOT.jar targets Hytale. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.

Where it goes

Where should Pytale NoKnockback be installed in Hytale?

Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

Separate client mod Not supported
World host / dedicated server Required
Mod system for this release Built-in Hytale mod system
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.

What else does Pytale NoKnockback Pytale-NoKnockback-0.1-SNAPSHOT.jar need?

Pytale-NoKnockback-0.1-SNAPSHOT.jar. Change the file and its required mods may change too.

No required dependencies listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.

Before you install it

Add Pytale NoKnockback without breaking your instance.

Built for Pytale NoKnockback Pytale-NoKnockback-0.1-SNAPSHOT.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use Pytale-NoKnockback-0.1-SNAPSHOT.jar. It targets Hytale; another release may target a different game build or dependency set.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Enable it on the world host

    Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside Pytale-NoKnockback-0.1-SNAPSHOT.jar. It opens that exact file at the source.

About this project

What does Pytale NoKnockback add?

This mod removes all knockback effects from every combat interaction in the Hytale. When a player is hit by any weapon, tool, projectile, or entity, they take damage normally but remain completely stationary.

Features

  • Disables knockback from all melee weapons
  • Disables knockback from ranged weapons and projectiles
  • Disables knockback from all mobs and entities
  • Keeps all other combat mechanics unchanged
  • Works in single‑player and multiplayer

How It Affects Gameplay

  • Movement becomes more consistent because hits no longer push the player away
  • Building, parkour, and exploration near edges or hazards become safer
  • Movement becomes more consistent because hits no longer push the player away
  • Combat encounters feel more stable since positioning is not disrupted
  • Ideal for custom maps, adventure scenarios, or servers that require precise movement control

Purpose

The mod provides a smoother, interruption‑free experience for players who want full control over their movement without knockback altering their position.

Project description from CurseForge.

Recent files

Pytale NoKnockback releases and Hytale builds

1 of 1 releases match

Looking for an older file? The official CurseForge project page is in Resources.