CurseForge · Hytale mod
Ev0s Herbal Automation
Ev0's Herbal Automation! Adds Simple Automation for Farming(Trees and Crops!) | U7(Chapter: 1) Compatible!
Quick answer
Which Ev0s Herbal Automation release should I use?
Ev0s Herbal Automation Ev0sHerbalAutomation-0.3.0.jar targets 0.7. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.
Where it goes
Where should Ev0s Herbal Automation be installed in Hytale?
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.
What else does Ev0s Herbal Automation Ev0sHerbalAutomation-0.3.0.jar need?
Ev0sHerbalAutomation-0.3.0.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.
Before you install it
Add Ev0s Herbal Automation without breaking your instance.
Built for Ev0s Herbal Automation Ev0sHerbalAutomation-0.3.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Ev0sHerbalAutomation-0.3.0.jar. It targets 0.7; another release may target a different game build or dependency set.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Enable it on the world host
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
- 04
Pick the file you checked
Use the “Get this file” button beside Ev0sHerbalAutomation-0.3.0.jar. It opens that exact file at the source.
About this project
What does Ev0s Herbal Automation add?
Ev0's Herbal Automation! Adds Simple Automation for Plants(Trees and Crops) Now with Arcio Support!
(HyUI Required)
3 Blocks
Placer(In Game Name):
places blocks in its inventory in a 5x5 sheet 3 blocks above it
Harvester/Woodcutter(in game name):
Harvests Plants in a 5x5 in front of it. Has inventory space
Fertilizer:

Fertilizes Plants in a 5x5 around it when given fertilizer and water
Good Mods to Pair with this:
-ArcIO
-Seed Processor
-Thorium Chests
-Ev0's OmniHoppers
-NoCubes Cultivation
-NoCubes Orchard
-Any Mod that makes saplings drop from leaves
-Voile
Current version v0.2.0
In Development
Please don't expect everything to be done yet or finalized, we are in the early days of Modding
please report any issues with the mod on the Github Issues page
This Project will be part of a greater project bringing general physical Automation to Hytale
Intended to bring about the enjoyment of the Tekkit Days of Minecraft to Hytale!

Project description from CurseForge.
Pick your setup
Ev0s Herbal Automation releases for each Hytale build.
Choose the version and loader you play, then open the matching release.
0.6
1 loader build0.5
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Ev0s Herbal Automation releases and Hytale builds
Ev0sHerbalAutomation-0.3.0.jar
12 Oct 2026
Ev0sHerbalAutomation-0.2.1.jar
27 Aug 2026
Ev0sHerbalAutomation-0.2.0.jar - U5
26 May 2026
Ev0sHerbalAutomation-0.1.17.jar - U4
15 May 2026
Ev0sHerbalAutomation-0.1.16.jar
15 May 2026
Ev0sHerbalAutomation-0.1.15.jar
26 Apr 2026
Ev0sHerbalAutomation-0.1.13.jar
25 Apr 2026
Ev0sHerbalAutomation-0.1.12.jar
25 Apr 2026
Ev0sHerbalAutomation-0.1.11.jar
8 Apr 2026
Ev0sHerbalAutomation-0.1.10.jar
6 Apr 2026
Ev0sHerbalAutomation-0.1.9.jar
26 Mar 2026
Ev0sHerbalAutomation-0.1.8.jar
25 Mar 2026
Looking for an older file? The official CurseForge project page is in Resources.












