BoundChests-1.4.6.jar
13 Feb 2026
CurseForge · Hytale mod
Make chests bound to the player who placed them; only the owner/whitelisted players can open a bound chest. Workbenches only use materials from chests allowed by the interacting player.
Quick answer
Bound Chests BoundChests-1.4.6.jar targets Hytale. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.
Where it goes
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.
BoundChests-1.4.6.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.
Before you install it
Built for Bound Chests BoundChests-1.4.6.jar. Pick another file and the loader, install side or required mods may change.
Use BoundChests-1.4.6.jar. It targets Hytale; another release may target a different game build or dependency set.
This file does not list any required mods. Do not add a library just because a different file uses it.
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Use the “Get this file” button beside BoundChests-1.4.6.jar. It opens that exact file at the source.
About this project
This is a server mod that binds placed chests to the player who placed them, restricts opening to the owner and whitelisted players only, and filters workbench materials so only your authorized chests are used when you open a bench.

boundchests.admin permission);For the crafting filter (workbenches use only your chests):
HytaleServer.jar)-javaagent:byte-buddy-agent-1.18.4.jar --add-opens java.base/java.lang=ALL-UNNAMED
P.S.: I am currently trying to figure out a less intrusive way to load the filter without the need of ALL-UNNAMED. I've kept the filter functionality optional so you can run the mod without it, but this is the main feature that differentiates my mod from other lock mods. If hytale ever exposes a way to manipulate the workbench API without patching I will rework this.
Edit config.json in the mod’s data folder (mods/com.arisu.boundchests_/):
| Option | Default | Description |
|---|---|---|
excludedBenchIds |
["Furnace"] |
Bench IDs that skip the crafting filter (use all nearby chests) |
| Path | Purpose |
|---|---|
mods/com.arisu.boundchests_/bindings.json |
Chest positions bound to player UUIDs |
mods/com.arisu.boundchests_/config.json |
Bench exclusions for crafting filter |
Tip: Backup bindings.json if migrating/updating. It holds all chest bindings.
Project description from CurseForge.
Recent files
13 Feb 2026
Looking for an older file? The official CurseForge project page is in Resources.