currencies-1.0.1.jar
17 Feb 2026
CurseForge · Hytale mod
Create many currencies as you want for your Hytale server.
Quick answer
currencies-1.0.1.jar targets Hytale. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.
Where it goes
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.
currencies-1.0.1.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.
Before you install it
Built for currencies-1.0.1.jar. Pick another file and the loader, install side or required mods may change.
Use currencies-1.0.1.jar. It targets Hytale; another release may target a different game build or dependency set.
This file does not list any required mods. Do not add a library just because a different file uses it.
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Use the “Get this file” button beside currencies-1.0.1.jar. It opens that exact file at the source.
About this project
Create various types of currencies and set up a commerce system between the players on your Hytale server.
The plugin uses Hibernate to handle the connection to MySQL/H2.
The plugin includes "API" methods for integration with other plugins.
final PlayerRef playerRef = ...;
final String currencyId = ...;
final CurrenciesPlugin currenciesPlugin = CurrenciesPlugin.getInstance();
final CurrencyUser user = currenciesPlugin.getUserCache().find(playerRef.getUuid());
final Currency currency = currenciesPlugin.getCurrencyCache().find(currencyId);
The plugin generates a config.json file during initialization that contains the details for creating currencies and connecting to the database.
{
"Currencies": [
{
"Id": "coins",
"Name": "Coins",
"Color": "#09ff00",
"DefaultAmount": 100.0,
"IsPayEnable": true
},
{
"Id": "gold",
"Name": "Gold",
"Color": "#FFD700",
"DefaultAmount": 0.0,
"IsPayEnable": false
}
],
"Repository": {
"Type": "h2",
"Address": "localhost:3306",
"Username": "root",
"Password": "",
"Database": "test",
"File": "database/data"
}
}
Source code of plugin is available on my Github.
Project description from CurseForge.
Recent files
17 Feb 2026
15 Feb 2026
Looking for an older file? The official CurseForge project page is in Resources.