HexvanesWayfinder-0.2.1.jar
26 Mar 2026
CurseForge · Hytale mod
Hexvane's Wayfinder is an in-world navigation mod. You create routes as ordered waypoints; players start a route and see a particle trail leading to the next waypoint and a compass marker on the world map.
Quick answer
Hexvane's Wayfinder HexvanesWayfinder-0.2.1.jar targets Hytale. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.
Where it goes
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.
HexvanesWayfinder-0.2.1.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.
Before you install it
Built for Hexvane's Wayfinder HexvanesWayfinder-0.2.1.jar. Pick another file and the loader, install side or required mods may change.
Use HexvanesWayfinder-0.2.1.jar. It targets Hytale; another release may target a different game build or dependency set.
This file does not list any required mods. Do not add a library just because a different file uses it.
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Use the “Get this file” button beside HexvanesWayfinder-0.2.1.jar. It opens that exact file at the source.
About this project
Hexvane's Wayfinder is an in-world navigation mod. You create routes as ordered waypoints; players start a route and see a particle trail leading to the next waypoint and a compass marker on the world map. When they reach a waypoint (within its arrival radius), the trail advances to the next one. You can add arrival messages, sounds, and optional commands that run when a waypoint is reached or when the full route is completed.
Wayfinder lets server staff or builders create named routes with multiple waypoints. Players use /wayfinder start <route> to begin following a route. A particle trail shows the path to the current waypoint, and the world map shows a marker for that waypoint. When the player gets within the waypoint's arrival radius (default 3 blocks), the next waypoint becomes active. Optionally, each waypoint can show a popup message, play a sound, and run a server command; the whole route can run a command when the player reaches the last waypoint.
All Wayfinder commands use /wayfinder or the shorthand /wf. Use underscores or dashes in route and waypoint names (e.g. My_First_Route, Starting_Area) so it is clear where the route name ends and other arguments begin.
/wf create My_First_Route/wf addwaypoint My_First_Route Starting_Area/wf addwaypoint My_First_Route The_Old_Bridge/wf setmessage My_First_Route 2 Cross the bridge and look for the hidden cave entrance./wf start My_First_RouteA particle trail guides you to waypoint 1. When you get close enough, it advances to waypoint 2, shows the arrival message if set, and the trail updates.
Waypoint indices are 1-based (first waypoint is 1, second is 2, and so on).
{player} in the command for the player's display name (e.g. give {player} diamond 1). Omit the command to clear it.{player} for the player's name. Omit the command to clear it.Arrival and completion commands run as the server console, not as the player. The player does not need to be opped or have special permission; only the person who creates the route and sets the command needs to be able to use Wayfinder. In the stored command, use the placeholder {player}; it is replaced with the display name of the player who reached the waypoint or completed the route. Example: to give that player an item, use give {player} diamond 1. The leading slash in the command is optional.
The config file is saved in the plugin data directory as wayfinder_config.json. Options include:
Routes are saved as JSON files in the plugin data directory under routes/. Each file is named after the route. Routes persist across server restarts.
For a more in-depth tutorial on using the mod, including step-by-step route building, fixing mistakes, and command triggers, see the Usage Guide on GitHub.
For issues, suggestions, or questions, join the Hexvane's Mods Discord for support.
Project description from CurseForge.
Recent files
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Looking for an older file? The official CurseForge project page is in Resources.