RecycleMaterials-1.1.0
7 May 2026
CurseForge · Hytale mod
Get your building materials back to blocks
Quick answer
Recycle Materials RecycleMaterials-1.1.0 targets Hytale. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.
Where it goes
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.
RecycleMaterials-1.1.0. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.
Before you install it
Built for Recycle Materials RecycleMaterials-1.1.0. Pick another file and the loader, install side or required mods may change.
Use RecycleMaterials-1.1.0. It targets Hytale; another release may target a different game build or dependency set.
This file does not list any required mods. Do not add a library just because a different file uses it.
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Use the “Get this file” button beside RecycleMaterials-1.1.0. It opens that exact file at the source.
About this project
A lightweight recipe-only mod focused on space efficiency and reversibility.
This mod does not add any new blocks.
Instead, it adds crafting recipes that allow you to:
Whether you misclicked, redesigned a build, or simply want better storage optimization, this mod ensures your materials are never wasted.
All major categories are toggleable in-game for full control.
(More than 500 added recipes !)
The following categories allow decorative blocks to be converted back into full blocks.
2 slabs → 1 block
Aqua, Basalt, Calcite, Chalk, Gold, Ledgestone, Limestone, Marble, Peachstone, Quartzite, Runic (all variants), Sandstone (all variants), Shale, Slate, Stone (all variants), Volcanic, Snow brick, Clay (including Ocean clay), Oak trunk, and all wood types (Blackwood, Darkwood, Deadwood, Drywood, Goldenwood, Greenwood, Hardwood, Lightwood, Redwood, Tropicalwood, Softwood).
1 stair → 1 block
Aqua, Basalt, Calcite, Chalk, Gold, Ledgestone, Limestone, Marble, Peachstone, Quartzite, Runic (all variants), Sandstone (all variants), Shale, Slate, Stone, Volcanic, Snow brick, Clay (including Ocean clay), Oak trunk, and all wood types.
2 beams → 1 block
Aqua, Basalt, Calcite, Chalk, Gold, Ledgestone, Limestone, Marble, Peachstone, Quartzite, Runic (all variants), Sandstone (all variants), Shale, Slate, Stone, Volcanic, Snow brick, Clay (including Ocean clay), and all wood types.
1 pillar → 1 block
Brick-based materials including Aqua, Basalt, Calcite, Chalk, Gold, Ledgestone, Limestone, Marble, Peachstone, Quartzite, Runic variants, Sandstone variants, Shale, Stone, Volcanic, and Ocean clay brick.
1 roof (base / flat / steep / shallow) → 1 block
Aqua, Basalt, Calcite, Marble, Quartzite, Sandstone variants, Shale, Slate, Stone, Volcanic, and all wood types.
2 fences or walls → 1 block
1 gate → 1 block
Aqua, Basalt, Calcite, Chalk, Gold, Ledgestone, Limestone, Marble, Peachstone, Quartzite, Runic variants, Sandstone variants, Shale, Slate, Stone, Volcanic, Snow brick, Clay (including Ocean clay), and all wood types.
2 windows → 1 block
Temple variants (Shale, Quartzite, Marble, Sandstone), Ice trunk, and all wood window variants.
Crafted in the Chef's Stove → Ingredients tab:
Designed to reduce storage clutter while preserving full reversibility through normal block breakdown.
All major categories are toggleable:
You can enable only what fits your server or gameplay style with the /recyclematerials command.
By default, OPs can use the /recyclematerials command.
recyclematerials.settings : Allow to use the /recyclematerials commandIf requested by the community, additional reversible recipes could be added for furniture elements such as:
The goal would remain the same: improve material recovery and storage efficiency without introducing new blocks.
Suggestions are welcome.
Included languages:
EN, FR, ES, DE, IT, PT, NL, TR, PL, SV, RU, ID, ZH, JA
AI was only used to generate translations.
All core logic, structure, and implementation are the result of manual development and professional craftsmanship.
Please report bugs only on the GitHub repository.
❗ Bug reports posted in the CurseForge comments section will not be processed.
When reporting a bug, include:
License information can be found in the repository.
Please respect redistribution and modification terms.
Project description from CurseForge.
Recent files
7 May 2026
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20 Feb 2026
Looking for an older file? The official CurseForge project page is in Resources.