VisualChatChannels-0.0.1.jar
20 Feb 2026
CurseForge · Hytale mod
A colored and configurable visual chat channel system with HUD channel and unread message indicators
Quick answer
VisualChatChannels-0.0.1.jar targets Hytale. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.
Where it goes
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.
VisualChatChannels-0.0.1.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.
Before you install it
Built for VisualChatChannels-0.0.1.jar. Pick another file and the loader, install side or required mods may change.
Use VisualChatChannels-0.0.1.jar. It targets Hytale; another release may target a different game build or dependency set.
This file does not list any required mods. Do not add a library just because a different file uses it.
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Use the “Get this file” button beside VisualChatChannels-0.0.1.jar. It opens that exact file at the source.
About this project
A flexible chat management system for Hytale servers that introduces structured channels, distance-based communication, and text formatting.
/ch command that shows available channels and highlights your current one. /ch channel_id switch the player to the requested channel.{
"Settings": {
"MessageFormat": "&b&l[<channel> - <world>]&r &f<prefix><username><suffix>&7: &f<message>"
},
"Channels": {
"All": {
"DisplayName": "ALL",
"Access": {
"PermissionNeeded": false,
"AllowedWorlds": []
},
"Behavior": {
"Type": "aggregate",
"Radius": 0
},
"Children": [
"Staff",
"Global",
"Local",
"Trade"
],
"MessageFormat": ""
},
"Staff": {
"DisplayName": "STAFF",
"Access": {
"PermissionNeeded": true,
"AllowedWorlds": []
},
"Behavior": {
"Type": "broadcast",
"Radius": 0
},
"Children": [],
"MessageFormat": "&6&l[S]&r &f<prefix><username>&7: &f<message>"
},
"Global": {
"DisplayName": "GLOBAL",
"Access": {
"PermissionNeeded": false,
"AllowedWorlds": []
},
"Behavior": {
"Type": "broadcast",
"Radius": 0
},
"Children": [],
"MessageFormat": "&6&l[G]&r &f<prefix><username>&7: &f<message>"
},
"Local": {
"DisplayName": "LOCAL",
"Access": {
"PermissionNeeded": false,
"AllowedWorlds": []
},
"Behavior": {
"Type": "proximity",
"Radius": 32
},
"Children": [],
"MessageFormat": ""
},
"Trade": {
"DisplayName": "TRADE",
"Access": {
"PermissionNeeded": false,
"AllowedWorlds": []
},
"Behavior": {
"Type": "broadcast",
"Radius": 0
},
"Children": [],
"MessageFormat": ""
}
}
}
/ch - Shows accessible channels and current status./ch <channel_id> - Switches your active chat channel./vcc - Displays the admin help message and version information./vcc reload - Reloads the mod configuration, channel data, and all active HUDs across the server./ch - faiizer.visualchatchannels.command.channel/ch <channel_id> (id permission required) - visualchatchannels.channel.<channel_id>/vcc - faiizer.visualchatchannels.command.visualchatchannels/vcc reload - faiizer.visualchatchannels.command.visualchatchannels.reloadProject description from CurseForge.
Recent files
20 Feb 2026
Looking for an older file? The official CurseForge project page is in Resources.