SlocGormCore_V0.2.6.zip
8 Jul 2026
CurseForge · Hytale mod
The core mod for many of my future Hytale modding and adventure map-making endeavors, featuring many custom magic items, potions, explosives, and more.
Quick answer
Sloc Gorm (Core) SlocGormCore_V0.2.6.zip targets Hytale. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.
Where it goes
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.
SlocGormCore_V0.2.6.zip. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.
Before you install it
Built for Sloc Gorm (Core) SlocGormCore_V0.2.6.zip. Pick another file and the loader, install side or required mods may change.
Use SlocGormCore_V0.2.6.zip. It targets Hytale; another release may target a different game build or dependency set.
This file does not list any required mods. Do not add a library just because a different file uses it.
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Use the “Get this file” button beside SlocGormCore_V0.2.6.zip. It opens that exact file at the source.
About this project
Sloc Gorm Core serves as the base ground-work for porting and adapting my Tale of the Sunsword adventure map content and associated world, lore, and stories.
This mod currently adds:
>Several new weapons, including Swords, Tonfas, and Wands (with a slight Mana tweak)
>New armors that act as varied mana-granting side-grades relative to vanilla
>New beverages
>Custom night enemy variants with elmental immunities and weaknesses (along with four new elemental damage sources)
>Custom currencies: Silver Moons and Gold Suns
>A placeholder trading bench that I might improve later.
Project description from CurseForge.
Recent files
8 Jul 2026
1 Jun 2026
27 May 2026
27 May 2026
28 Apr 2026
21 Feb 2026
Looking for an older file? The official CurseForge project page is in Resources.