CurseForge · Hytale mod
Sloc Gorm (Core)
The core mod for many of my future Hytale modding and adventure map-making endeavors, featuring many custom magic items, potions, explosives, and more.
Quick answer
Which Sloc Gorm (Core) release should I use?
Sloc Gorm (Core) SlocGormCore_v0.2.12.zip targets 0.7. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.
Where it goes
Where should Sloc Gorm (Core) be installed in Hytale?
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.
What else does Sloc Gorm (Core) SlocGormCore_v0.2.12.zip need?
SlocGormCore_v0.2.12.zip. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.
Before you install it
Add Sloc Gorm (Core) without breaking your instance.
Built for Sloc Gorm (Core) SlocGormCore_v0.2.12.zip. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use SlocGormCore_v0.2.12.zip. It targets 0.7; another release may target a different game build or dependency set.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Enable it on the world host
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
- 04
Pick the file you checked
Use the “Get this file” button beside SlocGormCore_v0.2.12.zip. It opens that exact file at the source.
About this project
What does Sloc Gorm (Core) add?
Sloc Gorm Core serves as the base ground-work for porting and adapting my Tale of the Sunsword adventure map content and associated world, lore, and stories.
This mod currently adds:
>Several new weapons, including Swords, Tonfas, and Wands (with a slight Mana tweak)
>New armors that act as varied mana-granting side-grades relative to vanilla
>New beverages
>Custom night enemy variants with elmental immunities and weaknesses (along with four new elemental damage sources)
>Custom currencies: Silver Moons and Gold Suns
>A placeholder trading bench that I might improve later.
Project description from CurseForge.
Pick your setup
Sloc Gorm (Core) releases for each Hytale build.
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Sloc Gorm (Core) releases and Hytale builds
SlocGormCore_v0.2.12.zip
14 Oct 2026
SlocGormCore_v0.2.11.zip
11 Oct 2026
SlocGormCore_v0.2.10.zip
15 Sept 2026
SlocGormCore_v0.2.9.zip
14 Sept 2026
SlocGormCore_v0.2.8.zip
1 Sept 2026
SlocGormCore_v0.2.7.zip
27 Aug 2026
SlocGormCore_V0.2.6.zip
8 Jul 2026
SlocGormCore_V0.2.5.zip
1 Jun 2026
SlocGormCore_v0.2.4.zip
27 May 2026
SlocGormCore_v0.2.3.zip
27 May 2026
SlocGormCore_v0.2.2.zip
28 Apr 2026
SlocGormCore_v0.2.zip
21 Feb 2026
Looking for an older file? The official CurseForge project page is in Resources.