Bones' Rapiers v1.0.5
20 Apr 2026
CurseForge · Hytale mod
I added Rapiers for better stabbing
Quick answer
Bones' Rapiers v1.0.5 targets Hytale. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.
Where it goes
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.
Bones' Rapiers v1.0.5. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.
Before you install it
Built for Bones' Rapiers v1.0.5. Pick another file and the loader, install side or required mods may change.
Use Bones' Rapiers v1.0.5. It targets Hytale; another release may target a different game build or dependency set.
This file does not list any required mods. Do not add a library just because a different file uses it.
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Use the “Get this file” button beside Bones' Rapiers v1.0.5. It opens that exact file at the source.
About this project
I made a rapier mod.
Full material progression from Crude to Prisma, including Bone and Doomed, which drop from new duelist NPCs.
Onyxium and Prisma are craftable with and balanced around Endgame & QOL, but everything should work fine without it.
They're similar to the basic swords, except the moveset is mainly thrusts.
I find them pretty fun.






I want to add rapiers for other item sets that exist like bone or outlander. I could add them to chest loot in the right places, but I feel like they'd work better with mobs to wield them and drop when defeated.
I'll work on these as I develop my abilities as a modder.
If you really enjoy my mod and wanna help me be not broke, I have a patreon. It is 1 USD/Month, and I occasionally post sneak peeks of stuff I work on
Project description from CurseForge.
Recent files
20 Apr 2026
26 Mar 2026
17 Mar 2026
9 Mar 2026
1 Mar 2026
24 Feb 2026
21 Feb 2026
Looking for an older file? The official CurseForge project page is in Resources.