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HynfinityMenu project artwork

CurseForge · Hytale mod

HynfinityMenu

A configurable in-game menu system for Hytale servers with a built-in web-based visual editor. Design menus, pages, buttons, and actions — then preview them in a pixel-perfect Hytale UI replica directly in your browser.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which HynfinityMenu release should I use?

Updated 12 days ago
Latest stable file HynfinityMenu-0.5.9-202608151051.jar
Game version 0.5
Mod system Built-in Hytale mod system

HynfinityMenu-0.5.9-202608151051.jar targets 0.5. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.

Where it goes

Where should HynfinityMenu be installed in Hytale?

Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

Separate client mod Not supported
World host / dedicated server Required
Mod system for this release Built-in Hytale mod system
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.

What else does HynfinityMenu-0.5.9-202608151051.jar need?

HynfinityMenu-0.5.9-202608151051.jar. Change the file and its required mods may change too.

No required dependencies listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.

Before you install it

Add HynfinityMenu without breaking your instance.

Built for HynfinityMenu-0.5.9-202608151051.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use HynfinityMenu-0.5.9-202608151051.jar. It targets 0.5; another release may target a different game build or dependency set.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Enable it on the world host

    Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside HynfinityMenu-0.5.9-202608151051.jar. It opens that exact file at the source.

About this project

What does HynfinityMenu add?

HynfinityMenu

Hytale Server 2026.03.26 or later

A configurable in-game menu system for Hytale servers with a built-in web-based visual editor. Design menus, pages, buttons, and actions — then preview them in a pixel-perfect Hytale UI replica directly in your browser.

Quick Start

  1. Download the latest HynfinityMenu-*.jar from Releases
  2. Drop it in your server's mods/ directory
  3. Start the server
  4. Open the menu in-game with /menu

Features

In-game menus

  • Fully configurable menus with pages, buttons, and chained actions
  • Auto-open on first join (configurable)
  • /menu command to reopen any time
  • 8 action types: message, command, open_url, open_page, open_menu, status, close, noop
  • closeBefore / closeAfter flags for fine-grained control

Web builder

  • Visual drag-and-drop menu editor at http://your-server-ip:8180/builder/
  • Live preview using real Hytale UI textures (pixel-perfect DecoratedContainer)
  • Inline localization editing — switch language in the toolbar to translate
  • Action simulation — click buttons in the preview to see what each action does
  • Undo/redo, import/export, in-game reload without restarting
  • Token-based authentication with brute-force protection

Localization

  • Built-in language packs: en, fr, es
  • Per-player language preference stored persistently
  • Dot-notation translation keys with fallback chain: player language → default language → base text from menus.json
  • Add custom languages by dropping <code>.json files into lang/

Commands

Command Description Permission
/menu Open the default menu hynfinity.menu
/menu <menuId> Open a specific menu hynfinity.menu
/menu <menuId> <pageId> Open a specific page hynfinity.menu
/menu lang Show current language and available codes hynfinity.menu
/menu lang <code> Change your language hynfinity.menu
/menu reload Reload config from disk hynfinity.menu.admin

Alias: /welcome.

Permissions

Permission Description
hynfinity.menu Access to /menu and /welcome
hynfinity.menu.admin Reload config

LuckPerms example:

lp group default permission set hynfinity.menu true

Configuration

menus.json

The menu config is created on first run in the plugin data folder:

mods/com.hynfinity_menu/menus.json

Structure:

{
  "localization": {
    "defaultLanguage": "en",
    "enabledLanguages": ["en", "fr", "es"]
  },
  "command": {
    "name": "menu",
    "aliases": ["welcome"]
  },
  "messages": { ... },
  "firstJoin": {
    "enabled": true,
    "menu": "welcome",
    "page": "home"
  },
  "commandMenu": {
    "menu": "welcome",
    "page": "home"
  },
  "menus": [
    {
      "id": "welcome",
      "title": "Server Welcome",
      "subtitle": "",
      "defaultPage": "home",
      "pages": [
        {
          "id": "home",
          "title": "Welcome",
          "lines": ["Line 1", "Line 2"],
          "status": "Status text",
          "hint": "Hint text",
          "buttons": [
            {
              "label": "Button",
              "actions": [
                { "type": "message", "text": "Hello!" }
              ]
            }
          ]
        }
      ]
    }
  ]
}

Action types

Type Fields Description
close Close the menu
message text Send a chat message to the player
command command or commands Execute server command(s)
open_url url, text Open a URL (sends clickable message + raw URL)
open_page page Navigate to another page in the same menu
open_menu menu, page Open a different menu (optionally at a specific page)
status text Update the status bar text
noop No operation (placeholder)

All action types except close and noop support optional closeBefore and closeAfter boolean flags.

builder.json

The web builder config is created on first run alongside menus.json:

mods/com.hynfinity_menu/builder.json
{
  "enabled": false,
  "httpPort": 8180,
  "httpHost": "0.0.0.0",
  "threadPoolSize": 2,
  "authToken": ""
}
Setting Default Description
enabled false Enable the web builder server
httpPort 8180 Web server port
httpHost 0.0.0.0 Bind address
threadPoolSize 2 HTTP worker thread pool size
authToken "" Auth token; auto-generated on first run if empty (logged to console)

Set "enabled": true and restart the server. The generated token is printed in the server logs — use it to log in at http://your-server-ip:8180/builder/.

Localization files

Built-in language packs are extracted on first run to:

mods/com.hynfinity_menu/lang/

Files: en.json, fr.json, es.json.

Translation keys use dot-notation matching the config structure:

menus.{menuId}.title
menus.{menuId}.pages.{pageId}.title
menus.{menuId}.pages.{pageId}.lines.{index}
menus.{menuId}.pages.{pageId}.buttons.{index}.label
messages.playerOnly
messages.noPermission
...

Fallback order: player language → default language → base text from menus.json.

Web builder API

The builder exposes a REST API (all routes require Authorization: Bearer <token>):

Method Endpoint Description
POST /builder/api/auth Validate token
GET /builder/api/config Read menus.json
PUT /builder/api/config Write menus.json (validated before save)
GET /builder/api/lang List available language files
GET /builder/api/lang/:code Read a language file
PUT /builder/api/lang/:code Write a language file
POST /builder/api/reload Reload config in-game

Data files

Player state is stored in:

mods/com.hynfinity_menu/welcomed.json
  • welcomed: UUID list of players that saw the first-join menu
  • languages: per-player preferred language code

Build

./gradlew shadowJar

Output: releases/HynfinityMenu/HynfinityMenu-<version>.jar

Requires Kotlin 1.9.x, Java 21, and the Hytale Server JAR in resources/server-jars/.

Project description from CurseForge.

Pick your setup

HynfinityMenu releases for each Hytale build.

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

HynfinityMenu releases and Hytale builds

10 of 10 releases match

Looking for an older file? The official CurseForge project page is in Resources.