CurseForge · Hytale mod
Translation Helper
In-game .lang editor for Hytale with key tree, missing filters, multi-language editing, skeleton language creation, and one-click auto-translation for single keys or all missing entries.
Quick answer
Which Translation Helper release should I use?
Translation Helper translation-helper.jar targets 0.7. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.
Where it goes
Where should Translation Helper be installed in Hytale?
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.
What else does Translation Helper translation-helper.jar need?
translation-helper.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.
Before you install it
Add Translation Helper without breaking your instance.
Built for Translation Helper translation-helper.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use translation-helper.jar. It targets 0.7; another release may target a different game build or dependency set.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Enable it on the world host
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
- 04
Pick the file you checked
Use the “Get this file” button beside translation-helper.jar. It opens that exact file at the source.
About this project
What does Translation Helper add?
Roadmap
Translate your Hytale mod without leaving the game
Translation Helper brings language editing, automatic translation, and localization checks into one in-game workspace.
Whether you are adding your first translation or maintaining several languages, you can browse your .lang files, fill translation gaps, and check the keys used by your mod directly inside Hytale.
A graphical workspace for your translations
- Edit multiple languages together: review and update translations for the same key in one panel.
- Find what needs attention: browse the key tree, search entries, switch between All and Missing, or jump straight to Next Missing.
- Track translation coverage: color-coded states and a graphical coverage bar show how much of the selected file is translated.
- Manage your language files: create keys, delete outdated entries, and generate new languages with skeleton files containing the existing keys.
- Stay in control of your edits: save changes explicitly, reset unsaved edits, and receive prompts before switching files or closing with unsaved work.
Scrollable key and language panels keep larger projects manageable.
Automatic translation with visible progress
Use Auto to fill missing translations for the selected key, or Auto All to process missing values throughout the current file.
Translation requests run in the background. A waiting dialog shows the current key and target language, elapsed waiting time, a progress bar, and successful and failed request counts.
You can cancel a running job. Completed translations remain available for review and saving.
PLC: find missing keys used by your mod
The Prefab Localization Checker (PLC) scans a selected mod folder for localization references and checks whether those keys are defined in your chosen primary language.
- Choose the language to check: available language folders are detected automatically, and your selection is remembered.
- Inspect the results: search and filter references, browse missing keys, and see which source assets use each key.
- Create missing entries: add empty skeleton keys to the selected primary language after confirmation, preserving existing values.
- Follow scan progress: scans run in the background and can be cancelled.
- Keep the previous checking mode: Any language (legacy) checks for definitions across all languages and retains creation across all languages.
PLC checks whether a key exists. Empty values still count as defined keys; translation coverage is shown separately in the editor.
Two ways to open your tools
/translationhelper— opens the translation editor./translationhelper-plc— opens the PLC Scanner.
You can also find both tools in the Translation Tools section of the admin tools, above Miscellaneous Tools. Each has its own Hytale-style icon. Place a tool in your hotbar, hold it, and right-click to open it. Tool items use the same permissions as the commands.
Getting started: install the mod, start your world or server, open the editor, and set the source path to your mod's Server/Languages folder. Use the mod folder itself as the scan path in PLC.
⚠️ Automatic translation uses external services. Review generated translations before saving, and do not submit personal, confidential, or sensitive data.
Download Translation Helper and give your mod's translations a dedicated in-game workspace.
Project description from CurseForge.
Pick your setup
Translation Helper releases for each Hytale build.
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Translation Helper releases and Hytale builds
translation-helper.jar
15 Oct 2026
translation-helper.jar
14 Oct 2026
TranslationHelper-0.2.20260326.jar
26 Mar 2026
TranslationHelper-0.2.95.jar
7 Mar 2026
TranslationHelper-0.1.0.jar
27 Feb 2026
Looking for an older file? The official CurseForge project page is in Resources.
