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CurseForge · Hytale mod

Player World Time Limit

Player World Time Limit is a Hytale server plugin that enforces per-world playtime limits, with fallback routing and centralized player messaging.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Player World Time Limit release should I use?

Updated 5 months ago
Latest stable file PlayerWorldTimeLimit-1.0.3.jar
Game version Not listed
Mod system Built-in Hytale mod system

Player World Time Limit PlayerWorldTimeLimit-1.0.3.jar targets Hytale. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.

Where it goes

Where should Player World Time Limit be installed in Hytale?

Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

Separate client mod Not supported
World host / dedicated server Required
Mod system for this release Built-in Hytale mod system
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.

What else does Player World Time Limit PlayerWorldTimeLimit-1.0.3.jar need?

PlayerWorldTimeLimit-1.0.3.jar. Change the file and its required mods may change too.

No required dependencies listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.

Before you install it

Add Player World Time Limit without breaking your instance.

Built for Player World Time Limit PlayerWorldTimeLimit-1.0.3.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use PlayerWorldTimeLimit-1.0.3.jar. It targets Hytale; another release may target a different game build or dependency set.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Enable it on the world host

    Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside PlayerWorldTimeLimit-1.0.3.jar. It opens that exact file at the source.

About this project

What does Player World Time Limit add?

PlayerWorldTimeLimit

PlayerWorldTimeLimit is a Hytale server plugin that controls how long players can stay in specific worlds and how world access is managed when limits are reached.

It provides a structured, scenario-based messaging system with per-channel control (chat, notification, event title), full server/world override support, and in-game GUI administration.

The plugin is designed to be highly configurable, translation-friendly, and safe for multi-world environments.

Features

  • Per-world time limit control
  • Set max allowed time per world (TimeLimitSeconds)
  • Set reset window per world (ResetTimeSeconds)
  • Track player presence and enforce limits automatically
  • Per-world max player limit
  • Set MaxPlayers per world
  • Block world entry when capacity is reached
  • Send configurable player-facing feedback for full worlds
  • Server defaults + world overrides
  • Global defaults for logic and messaging
  • World-specific overrides for behavior and communication
  • Clean inheritance model with explicit override toggles in GUI
  • Structured scenario-based messaging
  • Message configuration by scenario and channel
  • Supported scenarios:
    • max_players_reached
    • time_left_current_world
    • time_expired_current_world
    • can_reenter_world
    • fallback_teleported
    • fallback_disconnected
  • Supported channels per scenario:
    • Chat
    • Notification packet
    • Event title (NotificationBroadcastUtil.showEventTitle)
    • Per-channel enable/disable
    • Each channel can be independently enabled/disabled
    • World can disable a channel even if server default is enabled
    • Fallback resolution hierarchy
    • World scenario override
    • Server scenario default
    • Translation/lang fallback (when applicable)
    • Translation-ready defaults
  • Built to support translatable player-facing messages
  • Placeholders supported (for example {world}, {max}, {time}, etc.)
  • Dedicated in-game admin GUI
  • Split configuration pages:
  • Logic page (time limit, reset, fallback, max players, command behavior)
  • Messages page (scenario/channel message control)
  • Scenario selector with dropdown
  • Save/cancel controls and immediate UI refresh on scenario change
  • Exit command support
  • Optional player command to leave limited worlds
  • Configurable command name and alias (defaults: return, exitworld)
  • Configurable destination:
    • fallback world/server or explicit world/coordinates
  • Fallback transfer/disconnect behavior
  • Send player to fallback world/server when time is exceeded
  • If no fallback is available, disconnect with configurable feedback
  • Notification system
  • Periodic warning notifications before timeout
  • Configurable interval, warning threshold, icon, and sound
  • Event title timing/sound/icon customization
  • Permission and bypass system
  • Global bypass permission (playerworldtimelimit.bypass)
  • Creative mode bypass support
  • Permission tier structure support (server/world)
  • Persistence
  • JSON-based configuration (playerworldtimelimit.json)
  • Player time data storage (player_times.json)
  • Runtime save/reload integration

Commands

Player

  • /timelimit (aliases: tl, timeleft)

  • shows limit status, spent/remaining time, and re-entry info

  • /return (alias /exitworld by default, configurable)

  • exits current limited world using configured destination/fallback

Admin (Creative + permission)

  • /timelimitgui (aliases above)

  • permission: timelimit.admin.gui

  • /timelimitreset <playerName> <worldName>

  • aliases: tlreset, tlr, resettime, resetlimit

  • permission: timelimit.admin.reset

Note: if you change exit command name/alias in config or GUI,
restart is required because command registration occurs at startup.

Permissions

Administrative permissions

  • timelimit.admin.gui required to open and use /timelimitgui (GUI access)

  • timelimit.admin.reset required to execute /timelimitreset and its aliases

Gameplay/bypass permission

  • playerworldtimelimit.bypass (configurable via BypassPermission)

bypasses time-limit and world full restrictions

players with this permission are not blocked by world time or player-cap checks

Additional bypass behavior

  • Players in Creative mode are treated as bypassed by design.

Project description from CurseForge.

Recent files

Player World Time Limit releases and Hytale builds

1 of 1 releases match

Looking for an older file? The official CurseForge project page is in Resources.