CivGuild-0.2.0.jar
16 Mar 2026
CurseForge · Hytale mod
Allows players to join guilds to work together
Quick answer
CivGuild-0.2.0.jar targets Hytale. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.
Where it goes
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.
CivGuild-0.2.0.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.
Before you install it
Built for CivGuild-0.2.0.jar. Pick another file and the loader, install side or required mods may change.
Use CivGuild-0.2.0.jar. It targets Hytale; another release may target a different game build or dependency set.
This file does not list any required mods. Do not add a library just because a different file uses it.
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Use the “Get this file” button beside CivGuild-0.2.0.jar. It opens that exact file at the source.
About this project
CivGuild allows players to create, join, leave and manage guilds so they can play together or against each other.
This mod is part of a project called CivTale which is currently in early development. CivTale is a multiplayer server and complimentary modpack aimed at creating a long-term civilization experience in Hytale. Please visit the linked socials to learn more about the project, make suggestions and help troubleshoot!
Once the UI is released these commands will only be available to OP players and the user experience will be much more streamline.
/cg create <GuildName> <PlayerName>/cg disband <GuildName> --confirm/cg join <GuildName>/cg [accept/reject] <PlayerName>/cg cancel/cg requests/cg leave --confirm/cg add <PlayerName> <GuildName> (admin perm only)/cg remove <PlayerName>/cg rank <PlayerName> [member/coleader/leader]/cg info display <GuildName>/cg info listguilds/cg info listmembers <GuildName>/cg rename <GuildName> <NewName>/cg colour <GuildName> <int>/cg setspawn <GuildName> <x> <y> <z>/cg cooldown <time in hours> (admin perm only)/cg uiAll above commands/settings are available to all players by default but subject to permissions determined by their guild and rank. OP players have full control over any guild or rank.
civtale.user.civguild - default for adventure-modecivtale.admin.civguild - default for creative-modeProject description from CurseForge.
Recent files
16 Mar 2026
12 Mar 2026
Looking for an older file? The official CurseForge project page is in Resources.