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CurseForge · Hytale mod

Werewolf Mod

Hunt or be hunted fight werewolves in the wild, risk a deadly bite, and transform into a beast every midnight unless you brew a cure in time.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Werewolf Mod release should I use?

Updated 2 months ago
Latest stable file Werewolf-1.0.3.jar
Game version 0.5
Mod system Built-in Hytale mod system

Werewolf Mod Werewolf-1.0.3.jar targets 0.5. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.

Where it goes

Where should Werewolf Mod be installed in Hytale?

Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

Separate client mod Not supported
World host / dedicated server Required
Mod system for this release Built-in Hytale mod system
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.

What else does Werewolf Mod Werewolf-1.0.3.jar need?

Werewolf-1.0.3.jar. Change the file and its required mods may change too.

No required dependencies listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.

Before you install it

Add Werewolf Mod without breaking your instance.

Built for Werewolf Mod Werewolf-1.0.3.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use Werewolf-1.0.3.jar. It targets 0.5; another release may target a different game build or dependency set.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Enable it on the world host

    Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside Werewolf-1.0.3.jar. It opens that exact file at the source.

About this project

What does Werewolf Mod add?

Werewolf Mod

Hunt or be hunted — fight werewolves in the wild, risk a deadly bite, and transform into a beast every midnight unless you brew a cure in time.

Overview

This mod adds a lycanthropy curse system to Hytale. Werewolves and wolves roaming the world can infect you with a single bite. Once cursed, you have 30 minutes to craft a Wolfsbane Cure potion — or face transformation into a werewolf every night.


Features

  • Werewolf infection system (NPC + wolves)
  • Player infection command /werewolf bite <player> (min. 5 blocks)
  • Midnight transformation (22:00 → 4:00)
  • Stage system (I–IV)

Stage Abilities

  • Stage II — unlocks /sniff (detect creatures in darkness)
  • Stage IV — increased unarmed damage (12 → 16)

Sniff

  • Use /sniff to detect nearby creatures in low light

Cure

  • Craft Wolfsbane Cure to remove the curse
  • Grants short immunity after use

Optional Integration

  • EasyHunger support (not required)
    • Bad food reduces hunger while transformed

Werewolf Transformation

  • Triggers at midnight (22:00) if cursed and cure timer has expired
  • Player model changes to Werewolf with full visual transformation effects (VFX + sound)
  • Damage boost (12) — applies only to unarmed attacks (Stage IV: 16)
  • Transformation reverts at dawn (4:00) — but the curse remains until cured
  • Curse persists across nights — you will transform again the next midnight

Wolfsbane Cure

  • Craftable at the Alchemist's Workbench
  • Ingredients: Empty Potion Bottle, Life Essence x3, Blood Petals x5, Fibre x8
  • Cures the werewolf curse completely
  • Grants 60 seconds of immunity after drinking — prevents re-infection during combat

World Spawns

  • Alpha Werewolf — rare, powerful night-only spawn in forests and autumn biomes (300 HP, 66 damage)
  • Vanilla Werewolf — spawns alongside Alpha in forests and autumn biomes at night
  • Both despawn at dawn — they only roam the world during nighttime
  • Dungeon werewolves should not be affected by this mod (not fully tested)

Admin Commands

  • /werewolf curse — instantly curse a player (skips 30-min delay)
  • /werewolf cure — remove curse and transformation
  • /werewolf status — show current curse/transform state
  • /werewolf reset — full reset of all werewolf data

Gameplay Flow

  1. Explore the world and encounter werewolves at night or wolves during the day
  2. Get bitten — a purple overlay flashes and a curse icon appears with a 30-minute countdown
  3. Find ingredients and craft a Wolfsbane Cure at an Alchemist's Workbench before time runs out
  4. If you fail to cure yourself, you transform into a werewolf at midnight
  5. As a werewolf: increased damage, abilities unlocked based on stage
  6. At dawn you revert to human form — but the curse stays, and you'll transform again the next night
  7. The only way to permanently remove the curse is the Wolfsbane Cure potion

Player Data

  • Curse state is saved per player UUID in a JSON file
  • Data persists across server restarts
  • Server restart resets visual effects (model, status icons) but curse state is preserved

Known Issues

  • Weapons & armor while transformed — The player can still equip weapons and armor in werewolf form. This is a game engine limitation and cannot be disabled at this time.

Compatibility

  • Built for Hytale server version 2026.02.19-1a311a592
  • Works alongside other mods (tested with AscendRPG)
  • Optional integration with EasyHunger
  • Does not modify any vanilla game files — all additions are new assets

Project description from CurseForge.

Pick your setup

Werewolf Mod releases for each Hytale build.

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Werewolf Mod releases and Hytale builds

4 of 4 releases match

Looking for an older file? The official CurseForge project page is in Resources.