CurseForge · Hytale mod
Dynamic Seasons
Adds 4 Seasons to the world, Greenhouse blocks, Seasonal Farming, Seasonal Fishing, Customizable Weather. It also adds Snow, (WIP) temperature system, Blood Moon ,Configurable Settings, and an optional Seasons Spellbook.
Quick answer
Which Dynamic Seasons release should I use?
Dynamic Seasons DynamicSeasons-6.1.4.jar targets 0.6. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.
Where it goes
Where should Dynamic Seasons be installed in Hytale?
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.
What else does Dynamic Seasons DynamicSeasons-6.1.4.jar need?
DynamicSeasons-6.1.4.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.
Before you install it
Add Dynamic Seasons without breaking your instance.
Built for Dynamic Seasons DynamicSeasons-6.1.4.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use DynamicSeasons-6.1.4.jar. It targets 0.6; another release may target a different game build or dependency set.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Enable it on the world host
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
- 04
Pick the file you checked
Use the “Get this file” button beside DynamicSeasons-6.1.4.jar. It opens that exact file at the source.
About this project
What does Dynamic Seasons add?
What does this mod add?
This mod adds 4 full Seasons to Hytale (Spring, Summer, Autumn, and Winter) each with Early, Mid, and Late subseasons. Every subseason has its own behaviors, weather patterns, and gameplay effects. When a season changes, a banner appears on the top and a optional HUD displays it on the right side.
This mod also adds:
- Events -> Customizable Blood Moons with multiple tiers and based on zones
- Seasonal Farming -> Each crop has its own preferred season / Greenhouse blocks
- Seasonal Weather -> Each zone has its own seasonal weather forecast / Some with ⚡Lightning
- Seasonal Spawning -> Npcs spawns are influenced by seasons
- Seasonal Fishing -> Fish you catch is based off seasons and biome (Requires: Angler's Almanac or HyFishing)
Look below for more information
Commands
| Commands: | Usage: |
|---|---|
/season info/s info |
Shows the current season, subseason, day count, and other details |
/season config/s config |
Opens or reloads the season configuration |
/season set <Spring, Summer, Autumn, Winter>/s set <Spring, Summer, Autumn, Winter> |
Sets the world to a specific season |
/season sub <Early, Mid, Late>/s sub <Early, Mid, Late> |
Sets the world to a specific subseason (Early/Mid/Late) |
/season toggleworld/s toggleworld |
Enables or disables seasons for the current world |
/season help/s help |
Shows all available season commands |
/season hud/s hud |
Toggles the season HUD on or off |
Seasons
❄️ Winter:
- Grass, Leaves, and Bushes change tint color to a pine green tint depending on the Biome.
- Snow covers certain zones during Winter.
- Thin Ice forms naturally over water surfaces.
- Heat sources like torches melts snow Snow and Thin Ice when placed or held.
🌱 Spring:
- Grass, Leaves, and Bushes change tint color to default colors depending on the Biome.
- Grass and flowers regrow naturally, spreading faster during rain.
- Automatically melts Zone 1 Snow and Thin Ice.
- Snow that melts in Spring will transform into flowers and grass.
- Mod's Snow is a different seperate version from Hytale's snow.
🔥 Summer:
- Grass, Leaves, and Bushes change tint color to a dark green tint depending on the Biome.
🍂 Autumn:
- Grass, Leaves, and Bushes change tint color to a orange tint depending on the Biome.
Events
Events can be adjusted via Season Configuration ( /s config ) -> Events Tab
🔴 Blood Moon:
- Admins can control which zone it happens in and which zone allow for sleep.
- Has two waves of monsters. (Still in development, it might be more in the future with a boss)
- Uses variant Eye Void Crawler.
- Defeat variant Eye Void Crawler or Eye Voids 10 times in tier 1 to move to tier 2.
- Defeat variant Eye Void Crawler or Eye Voids 25 times in tier 2 to end Event.
Seasonal Farming
🌾Crops:
- Every crop has a preferred season that boosts its growth speed.
- When Farming Quality setting is ON, crops can also come in Chef's Quality and Crude Quality based on how the crops where taken care of.
Crop Quality is determined by these factors:
- Is it Fertilized? (1 Point)
- Is it Hydrated? (1 Point)
- Is it the correct Season? (1 Point)
- Does it have Greenhouse Blocks over it? (1 Point)
- 0 Points leads to a chance of having a Crude Quality or Normal, 1 Point has a chance of having of one of the 3 Qualities, 2 Points has a chance of having a Normal or Chef Quality, 3 or 4 leads to Chef's Quality.
🧺 Foraging Basket:
- Crafted at the Farmer's Workbench.
- Crops are collected automatically if worn as a chest plate or in inventory.
🪟 Greenhouse Blocks:
- Crafted at the Builder’s Workbench using materials like Copper ingots, Iron ingots, Softwood, Hardwood, Redwood.
- They MUST be placed within 6 blocks above a crop in order to protect them.
- GreenHouse blocks allows crops to ignore seasons and make crops grow faster.
Seasonal Weather
Weather intensity can be modified using the Season Configuration. </s config>
Weather can be adjusted via Season Configuration ( /s config ) -> Weather Tab
🌱 Spring Weather:
- Early: Sunny but has a chance of rain
- Mid: High chance of rain and thunderstorms; ⚡Lightning strikes randomly based on weather intensity
- Late: Sunny with low chance of rain
Side Note:
- 🪣 Placed buckets on the ground fill up with water when it rains!
- 🌧️Torches dim when exposed to rain.
- Lightning Rod is planned to be added in the future.
🔥 Summer Weather:
- Early: Sunny
- Mid: Sunny with a chance of a heatwave
- Late: Sunny
Side Note:
- Hot Weather will affect temperature if enabled.
🍂 Autumn Weather:
- Early: Chance being Sunny or Windy or having light rain
- Mid: Foggy mornings and windy
- Late: Rain and Windy
❄️ Winter Weather:
Early: Light Snow
Mid: Heavy Snow with a chance of Blizzards
Late: Sunny or Light Snow
Side Note:
- Cold Weather will affect temperature if enabled.
Seasonal Spawning
(Temporarily disabled)
🌱 Spring Spawning:
Variety of birds spawn, Black Wolves,Bears, Normal skeleton monsters during day.
🔥 Summer Spawning:
Birds spawn less but still spawn, Burnt Skeleton spawn during the day and replace skeletons.
🍂 Autumn Spawning:
Crows and Raven spawn more often, Bats in caves are multipled, Boars, squirels, and normal skeletons.
❄️ Winter Spawning:
Mainly white snow owls spawn, White Wolves, Frost skeletons spawn,- Bears in caves sleeping
Seasonal Fishing
Requires:[ Angler's Almanac or HyFishing<-Link] only if you want seasonal fishing.
🌱 Spring Fishing:
- tba...
🔥 Summer Fishing:
- tba.
🍂 Autumn Fishing:
- tba.
❄️ Winter Fishing:
- tba.
📘Seasons Spellbook:
- Its Optional but can be used as a calendar.
- Able to change Seasons Dynamically
- Crafted at the Arcanist’s Workbench.
- Can be disabled via /s config
Project description from CurseForge.
Pick your setup
Dynamic Seasons releases for each Hytale build.
Choose the version and loader you play, then open the matching release.
0.5
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Dynamic Seasons releases and Hytale builds
DynamicSeasons-7.0.0-pre.jar
10 Oct 2026
DynamicSeasons-6.1.4.jar
9 Oct 2026
DynamicSeasons-6.1.3.jar
6 Oct 2026
DynamicSeasons-6.1.2.jar
1 Oct 2026
DynamicSeasons-6.1.1.jar
22 Sept 2026
DynamicSeasons-6.1.0.jar
19 Sept 2026
DynamicSeasons-6.0.9.jar
16 Sept 2026
DynamicSeasons-6.0.8.jar
15 Sept 2026
DynamicSeasons-6.0.7.jar
15 Sept 2026
DynamicSeasons-6.0.6.jar
12 Sept 2026
DynamicSeasons-5.1.12_UPDATE_5.9.jar
7 Sept 2026
DynamicSeasons-6.0.5.jar
6 Sept 2026
Looking for an older file? The official CurseForge project page is in Resources.