CurseForge · Hytale mod
Dynamic Seasons
Adds 4 Seasons to the world, Greenhouse blocks, Seasonal Farming, Seasonal Fishing, Customizable Weather. It also adds dynamic Snow, (WIP) temperature system, Configurable Settings, and an optional Seasons Spellbook.
Quick answer
Which Dynamic Seasons release should I use?
Dynamic Seasons DynamicSeasons-5.1.8.jar targets 0.5. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.
Where it goes
Where should Dynamic Seasons be installed in Hytale?
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.
What else does Dynamic Seasons DynamicSeasons-5.1.8.jar need?
DynamicSeasons-5.1.8.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.
Before you install it
Add Dynamic Seasons without breaking your instance.
Built for Dynamic Seasons DynamicSeasons-5.1.8.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use DynamicSeasons-5.1.8.jar. It targets 0.5; another release may target a different game build or dependency set.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Enable it on the world host
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
- 04
Pick the file you checked
Use the “Get this file” button beside DynamicSeasons-5.1.8.jar. It opens that exact file at the source.
About this project
What does Dynamic Seasons add?
What does this mod add?
This mod adds 4 full Seasons to Hytale (Spring, Summer, Autumn, and Winter) each with Early, Mid, and Late subseasons. Every subseason has its own behaviors, weather patterns, and gameplay effects. When the season changes, a banner appears at the top of the screen. Each Season Change changes the environment Tint color. Using /season weather allows players to control the weather of each season for each zone. This mod also adds Seasonal Farming with Greenhouse Blocks. Seasonal Fishin g is also available but requires Angler's Almanac installed for it to function. This mod is designed to be flexible and allows the customization of Season Length, Weather Intensity, Season Colors, Amount of Snow, and more! Look below for more information.
| Commands: | Usage: |
|---|---|
/season info |
Shows the current season, subseason, day count, and other details |
/season config |
Opens or reloads the season configuration |
/season set <season> |
Sets the world to a specific season |
/season sub <subseason> |
Sets the world to a specific subseason (Early/Mid/Late) |
/season weather |
Controls or overrides seasonal weather |
/season hud |
Toggles the season HUD on or off |
/season toggleworld |
Enables or disables seasons for the current world |
/season help |
Shows all available season commands |
❄️ Winter:
- Introduces Snow Fluid (can pile up and even avalanche in certain conditions).
- Thin Ice forms naturally over water surfaces.
- Heat sources like torches can prevent snow buildup when placed and melt snow/thin ice when held in either hand.
- Bears hibernate inside caves during Winter.
(Hint: waking one is a bad idea.)
🌱 Spring:
- Grass and flowers regrow naturally, spreading faster during stronger weather.
- Automatically melts Zone 1 Snow Fluid and thin ice.
- Snow Fluid that melts in Spring will transform into flowers and grass.
- Hytale's snow block is different from Snow Fluid.
🔥 Summer:
- Adds Blaze Bloom, a red glowing flower that only appears in Early Summer.
- During Mid Summer, it absorbs sunlight to grow.
- In Late Summer, it can ignite if it collected enough sunlight.
Hint: Break it before then unless you want 🔥wildfires.
Blaze Bloom that survive into Autumn will wither.
🍂 Autumn:
- Autumn mornings have a chance to come with a Thick Fog.
- Introduces Falling Leaves particles.
🌾 Seasonal Farming:
- Every crop has a preferred season that boosts its growth speed.
(Hint: Some crops grow poorly outside their season.)
🪟 Greenhouse Blocks:
- Crafted at the Builder’s Workbench using copper ingots.
- Tutorial video will explain how they work.
(Hint: They allow crops to ignore seasons and make crops grow faster.)
🌦️ Seasonal Weather:
- Weather is probabilistic.
- Cloudy skies may clear up or intensify into rain or snow depending on the season.
(Hint: Weather intensity can be modified using the Season SpellBook.)
📘 Seasons Spellbook:
- Its Optional but can be used as a calendar, lets players change seasons dynamically, and allows OPs players to change Configuration Dynamically!
- Crafted at the Arcanist’s Workbench.
- The tutorial video will cover all of its features.
Tutorial:
Project description from CurseForge.
Pick your setup
Dynamic Seasons releases for each Hytale build.
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Dynamic Seasons releases and Hytale builds
DynamicSeasons-5.1.8.jar
11 Aug 2026
DynamicSeasons-5.1.7.jar
31 Jul 2026
DynamicSeasons-5.1.6.jar
28 Jul 2026
DynamicSeasons-5.1.5.jar
18 Jul 2026
DynamicSeasons-5.1.4.jar
16 Jul 2026
DynamicSeasons-5.1.3.jar
12 Jul 2026
DynamicSeasons-5.1.2.jar
8 Jul 2026
DynamicSeasons-5.1.1.jar
30 Jun 2026
DynamicSeasons-5.1.0.jar
25 Jun 2026
[Beta] DynamicSeasons-5.0.8.jar
20 Jun 2026
DynamicSeasons-5.0.7.jar
17 Jun 2026
DynamicSeasons-5.0.6.jar
16 Jun 2026
Looking for an older file? The official CurseForge project page is in Resources.