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CurseForge · Hytale mod

Ev0's AutoIgnition Fork

Automatically activates benches when fuel and input items are placed inside, and transfers items to and from nearby chests. Based on AutoIgnition, Built for U4+, Compatible Further

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Ev0's AutoIgnition Fork release should I use?

Updated 7 days ago
Latest stable file AutoIgnition-3.2.2.jar
Game version 0.5
Mod system Built-in Hytale mod system

Ev0's AutoIgnition Fork AutoIgnition-3.2.2.jar targets 0.5. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.

Where it goes

Where should Ev0's AutoIgnition Fork be installed in Hytale?

Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

Separate client mod Not supported
World host / dedicated server Required
Mod system for this release Built-in Hytale mod system
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.

What else does Ev0's AutoIgnition Fork AutoIgnition-3.2.2.jar need?

AutoIgnition-3.2.2.jar. Change the file and its required mods may change too.

No required dependencies listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.

Before you install it

Add Ev0's AutoIgnition Fork without breaking your instance.

Built for Ev0's AutoIgnition Fork AutoIgnition-3.2.2.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use AutoIgnition-3.2.2.jar. It targets 0.5; another release may target a different game build or dependency set.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Enable it on the world host

    Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside AutoIgnition-3.2.2.jar. It opens that exact file at the source.

About this project

What does Ev0's AutoIgnition Fork add?

🔥 Ev0's AutoIgnition Fork based on Autoignition by Faiizer and Lutia Discord CurseForge Downloads CurseForge Version GitHub

Discord Members

Ev0's AutoIgnition Fork is a Hytale plugin that automates benches. It automatically starts processing benches (like furnaces and campfires) when items are added. Also, it transfers items to and from nearby chests.

Make sure when installing you Enable Ev0's AutoIgnition Fork and Disable AutoIgnition

I cannot live without this mod(Automation and starting benches automatically with fuel), so I forked it and rebuilt it on Hytales Update 4 using AI to close the api gap and make it work with U5
Clear difference is in State based functionality vs Component based

✨ Features

  • Auto-Start: No longer need manually pressing the "Turn on" button. Processing starts immediately when fuel and input items are added.
  • Fuel Conservation: Automatically extinguishes the bench when the recipe is complete or inputs run out, saving your precious resources.
  • Auto-Refuel: Automatically takes fuel items from adjacent chests or output slot into the bench's fuel slot.
  • Auto-Output: Automatically moves output items from the output slot into adjacent chests.

🛠 Installation

  1. Navigate to your Hytale User Data folder: C:\Users\YOUR_USERNAME\AppData\Roaming\Hytale\UserData\
  2. Copy the plugin JAR into the Mods\ folder.
  3. Launch Hytale and enable the plugin in the world settings.

⚙️ Configuration

AutoIgnition offers a configuration file:

Config path: ...\Saves\YOUR_WORLD\mods\Ev0'sMods_Ev0s AutoIgnition Fork\AutoIgnitionConfig.json

Configuration Options

Option Type Default Description
UpdateIntervalMs Long 1000 The delay (in milliseconds) between items transfer. Higher values reduce server load.
ScannerIntervalMs Long 10000 The delay (in milliseconds) between containers scan. Higher values reduce server load.
EnableOutputTransfer Boolean true If enabled, automatically moves finished products from benches to nearby chests.
EnableAutoRefuel Boolean true If enabled, automatically pulls fuel from nearby containers into the bench.
EnableInputTransfer Boolean true When enabled, automatically pulls required ingredients from nearby containers.
EnableAutoFuelStart Boolean true If enabled, automatically ignites the bench when both fuel and input materials are present.
EnableAutoFuelStop Boolean true If enabled, automatically extinguishes the bench when the recipe is finished to save fuel.
BlacklistedFuelItems List ["Wood_Sallow_Trunk"] List of Item IDs that should never be used as fuel by the automation.
BlacklistedInputItems List ["Ingredient_Bar_Gold"] A list of item IDs that the mod is forbidden from pulling as ingredients.
BlacklistedProcessorBenches List [""] A list of processor benches that the mod is not authorized to manage operation.

Note: Default blacklists are included to prevent the consumption of rare woods (Sallow) or the accidental processing of expensive materials (Gold Bars).

Example Config

{
  "UpdateIntervalMs": 1000,
  "ScannerIntervalMs": 10000,
  "EnableOutputTransfer": true,
  "EnableInputTransfer": true,
  "EnableAutoRefuel": true,
  "EnableAutoFuelStart": true,
  "EnableAutoFuelStop": true,
  "BlacklistedFuelItems": ["Wood_Sallow_Trunk"],
  "BlacklistedInputItems": ["Ingredient_Bar_Gold"]
}

Based on: https://www.curseforge.com/hytale/mods/autoignition by Faiizer and Lutia Code changes: State based architecture to Hytales U5 Component based architecture

Check out My Other Mods!

Project description from CurseForge.

Pick your setup

Ev0's AutoIgnition Fork releases for each Hytale build.

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Ev0's AutoIgnition Fork releases and Hytale builds

7 of 7 releases match

Looking for an older file? The official CurseForge project page is in Resources.