Roguetale 1.6.1
5 May 2026
CurseForge · Hytale mod
The first and hardest roguelike plugin for hytale, grind through hard dungeons solo or with friends, unlock powerful augment combinations and end game gear to stand a chance. Based on Endless Leveling.
Quick answer
RogueTale - V1.5 - Endless Leveling: Roguelike Roguetale 1.6.1 targets Hytale. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.
Where it goes
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.
Roguetale 1.6.1. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.
Before you install it
Built for RogueTale - V1.5 - Endless Leveling: Roguelike Roguetale 1.6.1. Pick another file and the loader, install side or required mods may change.
Use Roguetale 1.6.1. It targets Hytale; another release may target a different game build or dependency set.
This file does not list any required mods. Do not add a library just because a different file uses it.
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Use the “Get this file” button beside Roguetale 1.6.1. It opens that exact file at the source.
About this project
This project is temporarily abandoned until the modding scene for hytale is mature enough to make it work in a stable and fun way.
Timed roguelike dungeon runs with high stakes, temporary and permanent augments, and a difficult grindy progression loop.

MAKE SURE TO DOWNLOAD ALL DEPENDENCIES!!
RogueTale combines multiple plugins and dungeons into replayable roguelike runs. Form a party, enter a timed instance, fight through waves of scaled enemies, and choose temporary augments that stack with your permanent build. Die and you lose a massive chunk of your loot. Win and walk away with XP, Rift Essence.
Devise strategies to beat the dungeons with your friends, choosing different roles to help each other beat enemies and progress together.

This plugin is a Endless Leveling addon, it relies heavily on features implemented and maintained by Airijko, massive thanks to him for making it possible to build cool stuff on top of his open-sourced code.

Endless Leveling handles your stats, races, classes, and permanent augments. RogueTale adds temporary run augments and that interact with your existing build, creating synergies you can't get any other way, a workbench and gating logic as an anti-boosting mechanism.

MAKE SURE TO DOWNLOAD ALL DEPENDENCIES!!
MajorDungeons — Dugneons
Endgame & QoL — Endgame bosses, items, dungeon content
Endless Leveling — Stats, leveling, augments, classes, races.
MMOSkillTree — Skills based progression
MultipleHUD — Multi-HUD support for run timer and status
SimpleEnchantments — Gear enchantment system
DynamicTooltipsLib — Per-item dynamic tooltips
Zet's Mystic Weapons — Cool weapons
Optional
PartyPro — Play with friends!
1. Install all dependencies
2. Join the server, choose a spot and run /rl setup sethub
3. Configure dungeon keys, XP rates, and death penalties in config.cfg
Now just works out of the box instantly, configurable in config.cfg.
Ideally, the overworld should be a PvP area aside from the hub area where PvP should be disabled.
The only way to get meaningful progression is to beat dungeons - good luck with that:)
This Plugin is in an early stage (expect bugs), lots of balancing and additions like custom weapons and more interesting augments are to be added.
Released this early version of the plugin so I can get quality feedback, so please, share your thoughts!
The vision for this plugin is an extremely difficult grindy plugin that you can sink hours into and never get bored, for this end, I'm also working on procedural dungeons, but no promises :)
Important Note
It is not recommended to add more progression/combat mods - the modpack is supposed to be difficult, adding more damage multipliers might ruin the fun for players looking for a challenge.
Don't ask about versions 1.2 and 1.3 nobody knows where they went >_>. V1.4 fixes critical issues with multiple dungeon runs at the same time, various world ticking problems, introduces a bunch of hub management commands and logic, should be the first stable version of the plugin, but bugs could still happen so...
please share your feedback and report bugs in the comments or in the discord server.
Project description from CurseForge.
Recent files
5 May 2026
9 Apr 2026
7 Apr 2026
6 Apr 2026
5 Apr 2026
Looking for an older file? The official CurseForge project page is in Resources.