CurseForge · Hytale mod
[U6] Arm Cannons
Wield the power of these legendary weapons!
Quick answer
Which [U6] Arm Cannons release should I use?
[U6] Arm Cannons ArmCannons-v0.6.1.zip targets 0.6. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.
Where it goes
Where should [U6] Arm Cannons be installed in Hytale?
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.
What else does [U6] Arm Cannons ArmCannons-v0.6.1.zip need?
ArmCannons-v0.6.1.zip. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.
Before you install it
Add [U6] Arm Cannons without breaking your instance.
Built for [U6] Arm Cannons ArmCannons-v0.6.1.zip. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use ArmCannons-v0.6.1.zip. It targets 0.6; another release may target a different game build or dependency set.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Enable it on the world host
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
- 04
Pick the file you checked
Use the “Get this file” button beside ArmCannons-v0.6.1.zip. It opens that exact file at the source.
About this project
What does [U6] Arm Cannons add?
Current Version
v0.6.1 - The Elemental Update!
!NOTE! This is my first mod and i made it using only the Asset Editor, so you may encounter a few bugs, incomplete behaviors, or incompatibility with other mods. Feedback is welcomed and appreciated!
---- About This Mod ----
This mod currently ads 5 new ranged weapons and 1 Healing item. All of the weapons can be crafted in the "Blacksmith Anvil" and they can also be put in the "Salvager" to recover most of your materials. These weapons are unbreakable, the recipes will be included in the weapon list below, or you can look at the "Gallery" for a visual image.
Thank you for giving my mod a try!
Buster Shot ( Copper Tier ) -
Recipe: 4 Copper ingots / 4 Any logs / 6 Plant fibers
Secondary: Buster shotsA simple weapon for those in the resistence, though it is modified to use the Z-Saber as a battery it's strength is not much, but it will do. This weapon fires bullets and can be charged for a stronger shot. Also this weapon can be crafted in the workbench.
(Recommended to use in your Utility slot, like the torch and shield )Mega Buster ( Iron Tier ) -
Recipe: 5 Iron ingots / 2 Light leather / 3 Essence of fire
Primary: Buster shots
Fire a solar bullet yet due to the buster being made of Iron it's not as strong as it can be, but it's a start! Using the energy amplifier you can stockpile energy to unleash a more powerful Charge Shot!
Secondary: Slide
To avoid enemies it is a good method to Slide under them using this move! This move does a small amount of damage on contact, also keep in mind you can only slide if your moving forward.
Ability (Q): Rush Call!
Summon your trusty companion Rush! he will follow you around for 60 seconds and if you hit a hostile entity he will attack them. However keep in mind Rush can't swim! Be sure to avoid any deep bodies of water or he may drown. (PS: look at the ground near you for this to work)X-Buster ( Cobalt Tier ) -
Recipe: 5 Cobalt ingots / 2 Heavy leather / 6 Essence of fire
Primary: Buster shots
A rapid firing solar bullet and using your energy amplifier you can stockpile energy to unleash a more powerful Charge Shot!
Secondary: Dash Boots
An integrated upgrade from the Foot Parts bestowed by Dr. Light, it is now usable with out needing the armor part. This allows you to dash and in this dangerous world it's your only means of defense, but be mindful as these dashes consume your stamina, use them too often and you might find yourself unable to move anymore!
Ability1 (Q): Charge Shot Max
Focus your energy and fire an ever more powerful charge shot! perfect for a single target enemy
Ability1 (E): Z-SaberWith a swing of your left hand the Z-Saber Slash shots out! this Slash beam will travel a short distance if it makes contact with any enemy or the floor, it will generate a splash explosion damaging multiple enemies.
NOTE: it's Possible to hurt yourself if you use this Slash very close to a wall or enemy, do be careful.
-Mega Buster Battle Network ( Cobalt Tier )-
Recipe: 5 Cobalt ingots / 2 Heavy leather / 6 Essence of fire
Primary: Buster shots
A slow buster shot, that can help speed up the Custom Bar, you can also hold it to charge and unleash a more powerful Charge Shot!
Secondary: MetGuard / Recov30
Hold (Forward) + R-Click: To summon a shield for 3 seconds.
Hold (Back) + R-Click: To recover 30HP
Ability1 (Q): PErsonal Terminal
Look at the floor near you to request Battle Chips! the PET will be summoned and drop between 3 or 4 Chips, use these strategically to win the battle!
**Ability1 (E) or (R): Send Chip Data! Theres 22 Battle Chips!**Direction + E/R to use the Battle Chips! These work a bit differently than in BN so heres a description:
- Neutral (E) = Cannon: Fires a blast that deals 25dmg and stuns your opponent
- Forward (E) = Sword: A short ranged attack but it's very powerful dealing 40dmg
- Back (E) = MiniBomb: Throw a bomb, the explosion deals 30dmg on direct impact
- Left (E) = ShockWave: Swing your sword to fire a floor traveling wave dealing 35dmg
- Right (E) = Shotgun: Shoot 3 pellets, each one dealing 10dmg
- Neutral (R) = Mine: Throw a Mine, upon landing standing near it will explode for 30dmg
- Forward (R) = Dash: Rush forward with your sword for a stab attack! careful if you miss you'll stand still to recover, but landing the hit will deal 40dmg and push you back to safety.
- Back (R) = TimeBomb: Place a bomb in front of you, in 3 seconds it will explode for 35dmg, but it can be shot down.
- Left (R) = Hammer: Swing a powerful hammer! it is slow but it deals 50dmg, however its main purpose is to break the special BN_Panels! perfect use for the BNArena Prefab for PvP purposes.
- Right (R)= GutPunch: Swing your fist and if you punch an enemy it will knock them away from you and stun them!
- **Elemental Ready! -**Hold Crouch for a little bit and you will gain a buff called "ElemRDY" for 4 seconds, this changes your Battle Chips to mostly elemental attacks, just like before holding a Direction + E/R will use these special chips. Here is a description of what they do!
- Neutral (E) = Anubis: Spawn a fearsome totem in front of you, doing 1hp poison dmg every 0.5 second, be sure to destroy it quick!
- Forward (E) = Salamander: release a small spark, after traveling 3 blocks it will explode into a fireball. try to purposely aim slightly away from your target, the explosion deals more dmg than a direct impact.
- Back (E) = Bolt: Make a thunderstrike spawn 3 blocks in front of you, being the only Elec attack it has a decent range and also paralyzes your opponent slowing them down!
- Left (E) = Fountain: Summon a rapid water wave doing 30dmg, applies Slippery debuff, if combo'd with an Elec attack it will do double damage.
- Right (E) = GaiaSword: Swing a sword of longer range, but less dmg at 30, however it gives the Overgrown debuff. So any fire damage dealt will be doubled
- Neutral (R) = Anti Damage: Look at the floor and it summons a Substitute with 60HP
- Forward (R) = LavaStage: Throw a fire ball, upon landing it makes Fire DoT field for 12secs
- Back (R) = Sanctuary: A Holy Circle spawns at your feet for 10 sec, raising defense but lowering speed
- Left (R) = GrassStage: Upon landing it creates a grass field for 11sec, if stepped on you are given an Overgrown debuff, receiving any Fire damage will be doubled.
- Right (R)= IceStage: Throw an ice shot, upon landing it makes an Ice Field lasting 12secs, it applies the Slippery debuff preventing the use of Chips. Dealing Aqua damage freezes them in place, or if dealing Elec damage it gets doubled.
**-Lastly Elemental Armors are now Available!-**Using the same recipe as any normal Chest Cobalt armor, you can now craft Fire/Wood/Elec/Aqua Armors! they provide a 20% defense boost to all sources of damage. BUT you take double damage to your weakness! they also have special effects when combined with the Battle Chips.
Fire: 2xdmg from Aqua, but immune to LavaStage.
Wood: 2xdmg from Fire, but immune to Overgrown debuff and standing on GrassStage Heals you!
Elec: 2xdmg from Wood, but you have a slight speed boost and immune to Paralysis.
Aqua: 2xdmg from Elec, but you are immune to IceStage and Slippery debuff.
Keep in mind in the future when Hytale adds their Elemental Rune System these armors will gain their proper weaknesses to the elements of Orbis.
- Arm Cannon ( Thorium Tier ) -
Recipe: 5 Thorium ingots / 2 Sturdy Chitin / 6 Essence of fire
Primary: Power Beam & Charge BeamBy converting bio-energy it is able to rapid fire a small beam, however with the usage of the Charge Beam it can be made to become stronger and fire off a larger projectile!
**Secondary: Melee Counter (Hold)**Swinging the Arm Cannon to uppercut an entities attack/projectile will allow you to trigger a Counter Hit! this will pushback and stun your enemy for a brief moment, use this opportunity to attack! the parry window is small and does cost significant stamina, so use it wisely!
(NOTE: Hytale is a bit strange when an attack is "Active" as sometimes the hitbox is active at the end of an enemy attack animation rather than when you visually "Get Hit" keep this in mind, likewise while i tried to match the duration with the animation, its not fully accurate so you need a bit of practice to get used to the timing.)
Ability1 (Q): Morph Ball
Crouch first and then press Q to Morph! for 90 seconds you will be 1 block height, pressing Primary lays down bombs, which can launch you upward if you get hit by the explosion. Enemies who happen to make contact with the bomb will take extra damage, to un-morph just press (Q) again!
Ability2 (E): Ice Beam Mode
Configure the Arm Cannon to swap out the Power Beam with this frigid cold Ice beam! It uses Signature Energy as ammo that can freeze enemies or you can charge for a stronger cold blast!
Ability3 (R): Missile Mode
Switch to this mode to use Missiles (Primary) and Super Missiles (Secondary), these missiles need to be crafted and they do incredible damage! but their materials are hard to come by and you can only carry a limited amount, so use these in critical moments!
Missile Recipe: 1 Copper ingots / 5 Iron ingots / 3 Essence of fire
Super Missile Recipe: 1 Thorium ingots / 5 Silver ingots / 3 Essence of fire
-Extras!-
This mod also adds:
3 Custom Skins: Classic_Megaman, Megaman X and Megaman BN! access them via /model
ETank: Provides a full 100% Heal! (Recipe: 1x Large Potion Bottle + 6x Wild Berries + 1x Blood Leaf)
BNArenav0.3: This is a prefab, acess the prefab list and paste it in your world, perfect for Battle Network PvP Battles! keep in mind this prefab comes with armors, weapons and E-tanks. Also with chest inside the arena to deposit your BattleChips, this is because each player must start a battle with a full custom bar and no Chips. Try inviting your friends and have some matches!
Special Thanks To!
Noktrus - for making the "P-Buster" mod, which ignited my inspiration to make my own!
Iurisdictio - for making "Bounty Hunter's Arm Cannon" which taught me about "States" in Hytale
SoyUsix - For making the first video showcasing my mod!
*** Disclaimer ***
Please do not steal the custom models i have made and claim as yours, It's okay to use them but at least Credit my mod.
You are free to use this mod in livestreams, videos, and other content creation formats. When possible, please include a link to the mod in the description. If a description or link cannot be provided, mentioning the name of the mod and its author is sufficient, Thank You.
Project description from CurseForge.
Pick your setup
[U6] Arm Cannons releases for each Hytale build.
Choose the version and loader you play, then open the matching release.
0.5
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
[U6] Arm Cannons releases and Hytale builds
ArmCannons-v0.6.1.zip
27 Aug 2026
ArmCannons-v0.6.zip
28 Jul 2026
ArmCannons-v0.5.8.zip
15 Jul 2026
ArmCannons-v0.5.7.zip
4 Jul 2026
ArmCannons-v0.5.6.zip
24 Jun 2026
ArmCannons-v0.5.2.zip
28 May 2026
ArmCannons-v0.5.zip
26 May 2026
ArmCannons-v0.4.zip
13 May 2026
ArmCannons-v0.3.zip
21 Apr 2026
ArmCannons-v0.2.zip
14 Apr 2026
ArmCannons-v0.1.1.zip
9 Apr 2026
ArmCannons-v0.1.zip
9 Apr 2026
Looking for an older file? The official CurseForge project page is in Resources.