CurseForge · Hytale mod
GlymeraChunkLoader
Force-load chunks to stay active without players nearby. Crops grow, entities tick, everything runs as if someone is there. Built-in chest clock proves ticking while you're away. Config persists across restarts. OP-only.
Quick answer
Which GlymeraChunkLoader release should I use?
GlymeraChunkLoader-6.0.0.jar targets 0.5. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.
Where it goes
Where should GlymeraChunkLoader be installed in Hytale?
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.
What else does GlymeraChunkLoader-6.0.0.jar need?
GlymeraChunkLoader-6.0.0.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.
Before you install it
Add GlymeraChunkLoader without breaking your instance.
Built for GlymeraChunkLoader-6.0.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use GlymeraChunkLoader-6.0.0.jar. It targets 0.5; another release may target a different game build or dependency set.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Enable it on the world host
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
- 04
Pick the file you checked
Use the “Get this file” button beside GlymeraChunkLoader-6.0.0.jar. It opens that exact file at the source.
About this project
What does GlymeraChunkLoader add?
GlymeraChunkLoader - Keep Chunks Alive!
Permanently keep chunks loaded and ticking without any player nearby. Survives server restarts.
What is GlymeraChunkLoader?
GlymeraChunkLoader lets server operators force-load specific chunks so they remain active even when no player is present. Loaded chunks keep ticking — crops grow, redstone fires, entities move, everything behaves as if a player is standing right there.
All configured chunks persist across server restarts via a simple JSON config that can also be edited by hand.
The Chunk Loader Block (v4)
Want your players to keep chunks loaded — without giving them commands? Place the Chunk Loader block: a little clock on a stone base with a status lamp on top.
- One click = active: the lamp turns green and the chunk the block stands in stays loaded and ticking. Click again: lamp turns red, the chunk unloads normally.
- No crafting recipe on purpose — hand it out with
/cl give <player>or sell it in your server store / economy plugin (item id:Glymera_Chunk_Loader). - Owner-protected: only the placer (or an OP) can toggle or break it. Breaking it always returns the item.
- Per-player limit:
maxLoadersPerPlayerin the config (default 3,-1= unlimited). - Restart-safe: placed loaders and their on/off state survive restarts.
- Fits its shape: collision and aiming outline match the actual clock model (half a block wide, ~3/4 high) — no invisible full-block box around it.
Commands
All commands are OP-only (regular players just use the block).
Load & Unload
/cl load [radius] - Force-load the chunk you're standing in (radius 0-16, default 0)
/cl unload - Release the chunk you're standing in
Radius example: /cl load 3 force-loads a 7x7 area (49 chunks) centered on your position.
Management
/cl list - List all force-loaded chunks (grouped by world)
/cl status - Verify which chunks are actually loaded and ticking right now
/cl reload - Reload config from disk after manual edits
Tick-Test Clock
/cl test - Mark a nearby chest as a tick-test clock
/cl test off - Stop the tick-test
Stand next to a chest and run /cl test. The plugin will add 1 Rock_Stone every 60 real seconds to the chest. Walk away, come back later, count the stones — that's how many minutes the chunk was actively ticking in your absence.
- Chest full? Pauses automatically, resumes when space is freed.
- Chest destroyed? Test stops automatically.
Config
Located at plugins/GlymeraChunkLoader/config.json. Can be edited manually — use /cl reload to apply changes.
{
"chunks": [
{
"world": "default",
"x": -56,
"z": 47
},
{
"world": "plains_1",
"x": 10,
"z": -3
}
]
}
Each entry specifies the world name and chunk coordinates (not block coordinates). Chunks from different worlds are fully supported.
How It Works
- Uses Hytale's native
WorldChunk.addKeepLoaded()API (ref-counted, prevents unloading) - A maintenance task runs every 5 seconds to ensure all configured chunks stay loaded and ticking
- Sets the
TICKINGflag and resetskeepAlive/activeTimerto prevent the unload system from evicting chunks - Chunks are loaded asynchronously via
getChunkReferenceAsync()on first activation - All chunk operations run on the world thread for thread safety
- No fake players, no network overhead — minimal performance impact
Installation
Drop GlymeraChunkLoader-1.0.0.jar into your server's mods/ folder and restart. No asset pack required.
Requirements
- Hytale Server (any version)
- OP permissions to use commands
Project description from CurseForge.
Pick your setup
GlymeraChunkLoader releases for each Hytale build.
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
GlymeraChunkLoader releases and Hytale builds
GlymeraChunkLoader-6.0.0.jar
26 Jul 2026
GlymeraChunkLoader-5.0.0.jar
25 Jul 2026
GlymeraChunkLoader-4.0.0.jar
6 Jul 2026
GlymeraChunkLoader-3.0.0.jar
28 May 2026
GlymeraChunkLoader-2.0.0.jar
21 Apr 2026
GlymeraChunkLoader-1.0.0.jar
11 Apr 2026
Looking for an older file? The official CurseForge project page is in Resources.