CurseForge · Hytale mod
OrbisManager - Multi Server Network
OrbisManager enables seamless Transfer across a Multi-Server Network using Native Referral. Plug N Play, no complicated setup required. Includes Routing, Fallback Support, Global Commands, Inter-Server Communication and Player Data Management.
Quick answer
Which OrbisManager - Multi Server Network release should I use?
OrbisManager - Multi Server Network OrbisMod v1.2.3 (Hytale 0.5.3) targets 0.5. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.
Where it goes
Where should OrbisManager - Multi Server Network be installed in Hytale?
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.
What else does OrbisManager - Multi Server Network OrbisMod v1.2.3 (Hytale 0.5.3) need?
OrbisMod v1.2.3 (Hytale 0.5.3). Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.
Before you install it
Add OrbisManager - Multi Server Network without breaking your instance.
Built for OrbisManager - Multi Server Network OrbisMod v1.2.3 (Hytale 0.5.3). Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use OrbisMod v1.2.3 (Hytale 0.5.3). It targets 0.5; another release may target a different game build or dependency set.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Enable it on the world host
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
- 04
Pick the file you checked
Use the “Get this file” button beside OrbisMod v1.2.3 (Hytale 0.5.3). It opens that exact file at the source.
About this project
What does OrbisManager - Multi Server Network add?
OrbisManager controls player routing, server pools, and network-wide commands using Hytale's native mechanics. No proxy layer, no extra infrastructure, just direct connections.
Get Started
- Create an account on OrbisManager
- Follow the built-in onboarding guide after sign up
- Install the mod on your servers and connect them to your network
- Configure routing, pools, commands, and more directly from the dashboard
Features
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OrbisRouter
An optional routing gateway. Players connect via a single hostname and OrbisRouter evaluates your routing rules to send them to the right game server via ClientReferral, without any proxy overhead.
Featured OrbisMods
OrbisManager: StaffChat Addon - Network-wide staff communication
OrbisManager: InventorySync Addon - Cross-server inventory synchronization
OrbisManager: Broadcast Addon - Network-wide broadcasts
Join the Community
Need support, want to report a bug, share feedback, or stay up to date with future OrbisManager addons?
We'd love to hear your ideas and help you get the most out of OrbisManager.
Requires an active internet connection and an account at OrbisManager.
Project description from CurseForge.
Pick your setup
OrbisManager - Multi Server Network releases for each Hytale build.
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
OrbisManager - Multi Server Network releases and Hytale builds
OrbisMod v1.2.3 (Hytale 0.5.3)
30 May 2026
OrbisMod v1.1.1
18 May 2026
OrbisMod v1.0.1
15 Apr 2026
OrbisMod v1.0.0
13 Apr 2026
Looking for an older file? The official CurseForge project page is in Resources.